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For the Chinese version of the level, see Frostbite Caves - Day 11 (Chinese version).
For the Chinese version of level before the v1.8 update, see Frostbite Caves - Day 11 (Chinese version: pre-1.8).

Frostbite Caves - Day 11 is the eleventh level of Frostbite Caves in Plants vs. Zombies 2. Five plants are already picked for the player in this level. When this level is finished for the first time, the player unlocks Chard Guard.

Difficulty

This level have a bunch of downwards sliders, bringing zombies to the bottom of the screen. However, the player should focus their firepower in the middle lane, as they have a balance of zombies entering and space.

The frozen zombies will pose a big threat if the player does not deal with them quickly. It is advised to unfreeze them with Hot Potato and then use Chili Bean to defeat them.

The player should consider bringing a area-of-effect plant, due to the high amount of zombies in the second half of the level. Pepper-pult is a good option because of its additional warming effect, but Snapdragon can also be used due to its practicality and high damage output when planted in groups.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Cave Zombie24 None
2 Cave Zombie23 Cave Zombie25 None Freezing winds affect every row
3 Cave Conehead Zombie24 None Additional Plant Food: 1
4 Cave Zombie21 Cave Zombie21 Cave Zombie24 Cave Conehead Zombie23 Cave Conehead Zombie24 Cave Conehead Zombie25 Cave Flag Zombie2 None First flag
5 Cave Zombie21 Cave Zombie21 Cave Zombie23 Cave Zombie23 Dodo Rider Zombie21 None Freezing winds affect row 1
6 Cave Zombie21 Cave Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie25 Cave Buckethead Zombie23 None
7 Cave Zombie21 Cave Zombie21 Cave Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie25 Blockhead Zombie24 Dodo Rider Zombie21 Dodo Rider Zombie22 None Freezing winds affect rows 1, 2, and 4; Additional Plant Food: 1
8 Cave Zombie21 Cave Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie23 Cave Conehead Zombie24 Cave Buckethead Zombie25 Cave Flag Zombie2 None Second flag
9 Cave Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Buckethead Zombie21 Cave Buckethead Zombie24 Dodo Rider Zombie21 Dodo Rider Zombie22 Dodo Rider Zombie23 None Additional Plant Food: 1
10 Cave Zombie21 Cave Zombie21 Cave Zombie25 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Buckethead Zombie21 Blockhead Zombie25 None Freezing winds affect rows 2, 3, and 4
11 Cave Zombie21 Cave Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie24 Cave Buckethead Zombie21 Cave Buckethead Zombie24 Dodo Rider Zombie21 Dodo Rider Zombie23 None Additional Plant Food: 1
12 Cave Zombie21 Cave Zombie24 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie25 Cave Buckethead Zombie24 Blockhead Zombie21 Cave Flag Zombie2 Hunter Zombie24 Dodo Rider Zombie21 Dodo Rider Zombie21 Dodo Rider Zombie22 None Freezing winds affect rows 1, 2, and 5; third flag
13 Cave Zombie21 Cave Zombie25 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie23 Cave Conehead Zombie25 Cave Buckethead Zombie21 Cave Buckethead Zombie25 Hunter Zombie25 Dodo Rider Zombie21 Dodo Rider Zombie23 None
14 Cave Zombie23 Cave Zombie23 Cave Zombie24 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie24 Cave Buckethead Zombie21 Cave Buckethead Zombie21 Blockhead Zombie24 Dodo Rider Zombie21 Dodo Rider Zombie21 Dodo Rider Zombie22 Dodo Rider Zombie22 Dodo Rider Zombie23 None Freezing winds affect rows 3, 4, and 5; Additional Plant Food: 1
15 Cave Zombie21 Cave Zombie24 Cave Zombie24 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie21 Cave Conehead Zombie25 Cave Buckethead Zombie21 Cave Buckethead Zombie21 Blockhead Zombie25 None Additional Plant Food: 1
16 Cave Zombie23 Blockhead Zombie21 Blockhead Zombie22 Blockhead Zombie23 Blockhead Zombie24 Cave Flag Zombie2 Hunter Zombie23 Hunter Zombie24 Hunter Zombie25 Dodo Rider Zombie21 Dodo Rider Zombie21 Dodo Rider Zombie21 Dodo Rider Zombie22 Dodo Rider Zombie22 Dodo Rider Zombie22 None Final flag


Strategies

  1. Put Sun-shrooms in the first column and first row, and use the Pepper-pults to keep them warm.
  2. Use Chili Bean on the first zombie.
  3. Slowly defrost the zombies in ice blocks and get rid of them with Chili Beans.
  4. Use Primal Peashooter and Chard Guard to stall zombies, and use Pepper-pult to keep things warm and kill zombies. Primal Peashooter should take care of stray Dodo Rider Zombies, but use Pepper-pult for extra support.
  5. Use Plant Food on Primal Peashooter if you are overwhelmed.

Gallery

Walkthrough

Frostbite Caves Day 1110:06

Frostbite Caves Day 11

*: Removed