Peel that Orange! is the fortieth and final mission for the zombie side in Plants vs. Zombies Heroes. The main opposing plant hero is Citron. This mission also features Nightcap and Rose as opposing plant heroes.
Levels[]
Encounter Battle[]
Peel that Orange! - Encounter Battle | ||||
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Enemy | Nº of height lanes | Nº of water lanes | ||
Citron | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Teammate Battle (I)[]
Peel that Orange! - Teammate Battle (I) | ||||
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Enemy | Nº of height lanes | Nº of water lanes | ||
Nightcap | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Mini-Boss Battle[]
Peel that Orange! - Mini-Boss Battle | ||||
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Special gimmick | ||||
Citron starts with a and in the 2nd lane. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Citron | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Teammate Battle (II)[]
Peel that Orange! - Teammate Battle (II) | ||||
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Enemy | Nº of height lanes | Nº of water lanes | ||
Rose | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Boss Battle[]
Peel that Orange!- Boss Battle | ||||
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Boss Mode | ||||
Start of Turn: The Zombie then Plant Hero gets +1 /+1 this turn and for the rest of the game; Conjure any one card each to the Plant then Zombie Heroes. | ||||
Enemy | Nº of height lanes | Nº of water lanes | ||
Citron | 1 | 1 | ||
Previous | Next | |||
<<< | >>> |
Strategies[]
Citron's deck is primarily designed around beans, Team-Up, and Amphibious cards. These combinations are very deadly, and can spell out disaster if not treated correctly. His deck can be especially dangerous because of the numerous amounts of low costing plants at his disposal, and the fact Citron has Doom-Shroom, which can take out many non-rushing strategies. The boss is the most unpredictable part of this mission, as each hero gets a random card from the entire game each turn, and sun/brains are doubled than normal matches. This combination allows Citron to either spam many weak and troublesome plants late in the game, or place powerful plants earlier in the game. The biggest problem for beating the boss is the sheer amount of Jumping Beans in his deck, specifically 7, and how early he can start using them.
The addition of Doom-Shrooms, beans, Team-Up, and Amphibious make this boss very difficult to plan out and defeat. Some strategies are to use either a rush deck or many mid-game cards. This is because Citron will have the ability to take out a very tanky set-up of zombies. A rush deck can work, but the player must avoid Lightning Reed, which can easily ruin most rush decks. Mid-game cards are really useful in this mission, as they will likely not be affected by Doom-Shroom, and Citron will have a harder time using Jumping Bean, as there is no clear zombie to bounce.
One viable strategy is to use Crazy heroes with a focus on damaging tricks to wipe out Citron's army as he plays them. Since most of Citron's cards have low health, cards such as Bungee Plumber and Zombot's Wrath will almost certainly destroy them. Once Citron starts to play multiple cards, deploy The Chickening to wipe the board, leaving him shorthanded. Send in cards with high attack one at a time (to avoid Doom-shroom from destroying them all), and eventually you will outnumber Citron in terms of cards. Control decks like Electric Boogaloo's "No Escape" is especially good at this as they will have little to no trouble dealing with any threats that Citron draws randomly.
Gravestones are also a good idea to use, because Jumping Bean cannot target them on the turn they are played.. Citron also does not have cards such as Grave Buster, Grave Mistake, or Blockbuster, so the odds of him using it are very slim. Beastly heroes are not recommended, as buffing zombies is almost useless due to previously mentioned plants. Ultimately, the best strategy is to strategically place zombies, be aware of Jumping Beans and Doom-Shrooms, and use tricks of your own to defeat Citron's army.
Boss Battle[]
The additional brains gained at the start of turns offer earlier chances to play high-cost cards in your normal deck without needing to buy time yourself. However, beware that the cards in Citron's deck cost no more than 5 , which not only enables Citron to spam cards later in the game, but the same gimmick also make the 5 Doom-shroom and Jumping Bean playable as early as turn 3, both of which might ruin your strategies. Therefore, being passive may not help much in this battle; instead, utilizing the gimmicks and playing stronger threats and counterattacks actively usually make better works.
As for the "draw a random card from the entire game" gimmick, keep in mind that unlike previous battles where the AI decks contains only Premium plant cards, the gimmick offers chances for both player to Conjure any card that can be conjured in the entire game, giving Citron potential access to any Galactic, Colossal or Triassic (or Token) plant cards, which may be tide-turners of the battle by making Citron easier to deal with or more troublesome with the aid of more powerful cards. Remember to pack a couple of environments yourself, as unlike previous battles, Citron might conjure himself an environment or two for his advantage.
Keep in mind that Dr. Spacetime will reduce the cost "random cards drawn" by 1 as that was how it was termed before Galactic Gardens introduced the term Conjure. The same applies for Captain Cucumber, should Citron Conjure and play him..
Both Dino-Roar zombies and plants (should Citron Conjures and plays) can activate their Dino-Roar abilities twice before each Start of Turn here , making them all huge tempo plays, though both sides still need to beware the potential of faster-paced rushing. On the other hand, Quickdraw Con Man will equivalently do an additional 1 damage (a total of 2) to Citron before each Start of Turn.
Decks[]
Encounter Battle[]
Teammate Battle (I)[]
Mini-Boss Battle[]
Teammate Battle (II)[]
Boss Battle[]
Gallery[]
Trivia[]
- This and Brains in Danger! are the only missions that can never be completed, due to the final level never being able to be finished.
- The player can repeat the final level an infinite amount of times, but will never truly complete it.