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Impscrapped
History repeats itself but it
always gets the details wrong.
The content and images in this article are not fake. They are either unused concepts or scrapped features.
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"The future's not what it used to be!
There's more of it!"
This article is about upcoming or scrapped features in the respective game. Do not add false information. If you do, it may result in a warning or even a block.
For a similar page regarding Plants vs. Zombies 2, see Plants vs. Zombies 2/Concepts.

This page lists unused content and concept art for the game Plants vs. Zombies Heroes. It should be noted that these descriptions are not fabricated but are primarily found in various versions of the game's code.

Concept art[]

Plants vs. Zombies Heroes started development in 2014 and concept art exists from the game's earliest stages.

In addition to these images, a video exists on Vimeo showing the game's earliest animations. Some of the art style seems based on Plants vs. Zombies Adventures.

Game of Plants[]

The Game of Plants (based on Game of Thrones) is mentioned a few times in the code. It was presumably a title of an event. Some unused descriptions like "Winter is coming," "Summer is coming" and "Mekka Lekka Hi-Mekka Hiney BRAINS!" might be related to this. Additionally, two unknown heroes are mentioned—Crime Biter and Professor Von Bats.

Fastest Match Icon[]

Patchnotes for version 1.18.3 claimed to add a "Fastest Match Icon" and that "In Multiplayer, if you can get faster matchmaking at your Rank by playing Plants or Zombies, you'll see a Fastest Match icon.", however, this icon never existed in the game.

2018-06-27 11 10 06-SpriteAtlasTexture 08d31328cbcbd4b40829fcc4b733745d 2048x1024 fmt34-08d31328cbcb

This clock found in the game's files may be how the Fast Matchmaking Button would have looked.

Internal names[]

Sometimes during the loading screen for a multiplayer game, the game uses different names for the heroes in the code than in the actual game. These names are sometimes used for multiplayer names for users under the age of 13 or if connection is too slow to load the username.

Heroes[]

In-game name Code name
Captain Combustible scortchwood
Electric Boogaloo disco
Green Shadow penelopea
Immorticia witch
Rustbolt cyborg
The Smash gargantuar
Super Brainz cptbrainz
Chompzilla chomper
Solar Flare sunflower

Cards[]

In-game name Code name
Kite Flyer kitescientist
Flourish bloomfortwo
Threepeater treepeater/threepeater
Swashbuckler pirateCaptain
Trickster pranksterzombie
Headstone Carver GravestoneCarver
Octo-Pet ZombieOctopus
Mixed Up Gravedigger gravedigger
Briar Rose rosethorn
Sour Grapes grapeshot
Valkyrie OperaZombie
Squirrel Herder SquirrelWranglerZombie
Walrus Rider ZombieWalrus/WalrusRider
Telepathy Epiphany
Zombot 1000 DrZombossMegaGargantaur
Fishy Imp mermaid_imp
Loudmouth MegaphoneImp
More Spore FungalDrop
Nurse Gargantuar DrGargantuar
Drone Engineer EngineerZombie
Vimpire ImpVampire
Smashing Pumpking pumpkin
Firefighter FiremanZombie
Gargantuars' Feast GargFeed/DinnerFor3
Bungee Plumber BungeeJumper/plumber
Sweet Potato SweetPatato
Poppin' Poppies Poppies
Camel Crossing CamelPlates
Abracadaver MagicianZombie
Summoning Necromancy
Bubble Up ThrowAFriend
Terrify ScareAway
Zombie King Tomb Raiser

Additionally, the classes PvZH Crazy IconCrazy and PvZH Beastly IconBeastly are code-named madcap and hungry, respectively.

Unused cards[]

Plants[]

Name Card text Notes
Resistant Radish N/A A 6-cost 4/6 with "When played: All Plants get +2 Attack." This is most likely "The Mad Radish Samourai", i.e. Radish from the concept art images.
Whack-a-Zombie (beta) N/A A 5-cost Kabloom Trick with "Do 5 damage". This card is almost identical to Sizzle.
Hypnotize Deal 3 damage to a Plant or the Plant Hero It actually dealt damage to a Zombie or the Zombie Hero, presumably in a similar fashion to how Hypno-shroom dealt direct damage in GW games. It was a Superpower card.
Health-Nut (beta) N/A 5-cost 6/6 with no ability
Gloom-Shroom (beta) CHARACTER REMOVED 8-cost 8/8 with "When played: Do 3 damage to all Zombies." Was later changed into a 5-cost 5/4 with "When played: Do 1 damage to Zombies here. Mushroom Evolution: Deal 3 damage instead.
Gatling Pea (beta) When played: Destroy a Plant. 3-cost 6/6.
Imitator (beta) When played: Draw two cards. 2-cost 0/2. Used to be "When played: Gain two Plants." in older versions due to the wording of abilities back then.
Body-Gourd (beta) When played: Your Block Meter goes up by a Double Charge. 5-cost 3/6. Unlike the current Body-Gourd, it didn't have Team-Up and Amphibious, and its rarity was Super-Rare. Though, despite existing in early 2016, it was listed under Set 2 in PvZH 1.0.
Mega-heal Heal a Plant to full, It gets +5HeartPvZH. 1-cost Superpower trick card. It was Wall-Knight's original signature superpower. It also increased a Plant's HeartPvZH by 6 instead of 5 according to the card's coding.
Blank Plant N/A N/A
Pea Pod Planet N/A 2-cost Environmental card, appears to give all plants in the lane it was played +1/+1 on beginning of each turn.
Bouncy Toy N/A 3-cost trick, bounces all Plants and Zombies in the lane it is played.
Buddy System N/A 1-cost Solar trick. It has animations and visuals, and it uses gloves pretty similar to Gardening Gloves, but they're redrawn to be animated to handshake.
Veloci-Radish Packmate Team-Up

Dino-Roar: This gets +1StrengthPvZH.

A token originally made when Veloci-Radish (now known as Veloci-Radish Hunter) was played.

Zombies[]

Name Card text Notes
TEST Zombie Aquatic N/A Probably used for testing the behavior of the Amphibious trait.
TEST Zombie Destroy Target Plant Fighter Burst N/A Burst is a keyword used in PvZH Code for tricks, so this was likely a card made to test how tricks that destroy would behave.
TEST Zombie Buff Fighter Burst N/A Probably used for testing the behavior of Tricks that buff Zombies.
0 Plant Board Clear Cheat 0 Destroy all fighters. This is a developer cheat; it is a superpower. Possible to be seen in older versions via a glitch in The Smash's hero quest.
Skydiver Training Move a Zombie from Heights. It gets +1StrengthPvZH/+1HeartPvZH. This was a Superpower Trick. It resembles the Zombie High Diver's ability.
Rubo's Master N/A 5-cost 3/5 with no ability.
Zomboss's Gargantuar When played: This does a Bonus Attack. 10-cost 10/10. The "When Played" ability works similar to the Trickster.
Screen Door Zombie (beta) Armored 1. 2-cost 2/3.
Minelayer Zombie Gravestone"When revealed: Destroy a Plant. 3-cost 2/1
Sneaky Shark Gravestone, Amphibious, Moves.
Imposter (beta) When destroyed: Make a 3/1 Imp here. 3-cost 1/3. This was originally a Galactic Gardens card.
Other Imposter N/A 3-cost 3/1. Made by Imposter when destroyed.
Finale Dancer When destroyed: Do 3 damage to the Plant Hero. 5-cost 6/3.
Zombie Mob When played: Destroy a Zombie. 6-cost 6/6. The ability is identical to Gatling Pea's.
Zomboss Lab N/A 3-cost Environment card, Zombies that are on this lane gets +2/+2 on the beginning of each turn.
Wilting Away Deal 3 3-cost Trick with "Do 3 damage", similar to Zombot's Wrath.
Stoneworker N/A 2-cost 2/1.
Jetpack Zombie N/A 1-cost 3/1. This was a Crazy Zombie.
Brains in a Jar When played: Gain 3 Brains this turn. 2-cost Trick. Might have inspired Brain Vendor, or been scrapped due to Brain Vendor being a better concept.
The Blocker N/A 5-cost 3/5.
Toughen Up! All Zombies get +2HeartPvZH. 2-cost Trick. This card is identical to Camel Crossing, except it costs 1 more.
Duplicate N/A 4-cost Trick with no ability.
Regenerating Zombie N/A 3-cost, has 2/4 and heals himself for 20 at the beginning of each turn.
Double Trouble N/A 3-cost Trick with no ability.
Bionic Zombie N/A N/A
Blank Zombie N/A It costs 99 Brains and cannot be played. Possible to be seen in update 1.14.10 by Mad Chemist or Eureka. This card is used to deflate AI difficulty by putting an unplayable (Even if they somehow have 99 brains) card in their hand.
Cheating Zombie Draw 5 cards. Heal your Hero for 20. Gain 30 Sun. Then this dies. Now get to work! This is a developer cheat.
Zombie Nurse Start of Tricks: Heal all Zombies and the Zombie Hero for 2HeartPvZH. 3-cost 2/4 Professional Zombie in the Hearty class. She was made during the early betas of Colossal Fossils, but was scrapped for Sneezing Zombie. All that's left of this unused card is her Pack Sprite.
Raptor Grounds When a Zombie enters this lane, it does a Bonus Attack. 3-cost Rare Environment in the Brainy class. Sprites are reused for Teleportation Station

Gallery[]

Changed cards[]

Plants[]

Name Card text Notes
Spike Weed [1] N/A 3-cost. Mostly the same ability as the final, but dealt the 2 damage at the end of tricks rather than when it is reached in combat.
Plantern When played: Destroy all Zombie Environments. 3-cost 3/3.
Cosmic Nut [2] When played: Conjure a Nut, its StrengthPvZH becomes 3StrengthPvZH. 4-cost 3/4.
Starch-Lord [3] N/A 4-cost 2/5. Same ability as final.
Gravitree [4] N/A 5-cost 4/5 with PvZH Armored IconArmored 1. Same ability as final.
Primal Wall-Nut [5] Team-Up

UntrickableAltBig Untrickable
When played: Draw a card.

3-cost 0/7.
Shamrocket Destroy a Zombie that has 4StrengthPvZH or more. 4-cost
Corn Dog [6] N/A 2-cost 2/3 with Amphibious. Ability appeared to be "When a Plant is played here: This moves to a random lane."
Banana Launcher [7] N/A 3-cost 0/2. Same ability as final.
Flying Banana Bomb [8] !#Flying Banana Bomb_shortDesc#! 0-cost, and was also able to hit the zombie hero.
Pair Pearadise [9] When you play a Plant here, make a copy of that Plant with Team-Up here. 5-cost.
Fireweed [10] When played on the Ground: Make Hot Lava here. 2-cost 2/4.
Imitater [11] When you play a Plant, this transforms into a copy of that Plant. 3-cost 2/2.
Veloci-Radish Hatchling [12] Dino-Roar: This gets +1StrengthPvZH 1-cost 1/3.
Strawberrian [13] When you play a Berry, do 1 damage to a random Zombie.

Berry Evolution: Gain a Berry Blast.

3-cost 3/3. The Berry Evolution ability was unchanged.
Gloom-Shroom When played: Do 1 damage to Zombies here and next door.

Mushroom Evolution: Instead, do 3 damage to them.

5-cost 5/6.
Trans-fig-uration [14] Whenever a Plant becomes hurt, transform it into a random Plant. 4-cost 2/4.
Sweet Pea [15] N/A 3-cost 3/3. Same ability as final.
Coffee Grounds Plants here get +1StrengthPvZH/+1HeartPvZH and do a Bonus Attack after combat. 4-cost. Was Super-Rare. Later was changed to 2-cost and Uncommon but kept the ability.
Moonbean [16] When this does damage, shuffle two Magic Beanstalks into your deck. 3-cost 2/4.
Pod Fighter [17] N/A 5-cost 3/3. Same ability as final.
Umbrella Leaf [18] Team-Up

Plants here and next door are Untrickable

1-cost 0/3.
Umbrella Leaf (version 2) [19] Team-Up

Other Plants here and next door are UntrickableAltBigUntrickable

1-cost 0/2.
Savage Spinach [20] Leafy Evolution: All Plants in your hand get +2StrengthPvZH/+2HeartPvZH 4-cost 5/3.
Apotatosaurus UntrickableAltBig Untrickable

Dino-Roar: This gets +2StrengthPvZH/+2HeartPvZH
When played: Gain a Sweet Potato.

6-cost 4/4.
Lily of the Valley [21] When you play a Plant on the Heights, that Plant gets +2StrengthPvZH/+2HeartPvZH. 2-cost 1/1. Beta nerf, eventually was changed to a 1/2 instead.
Dark Matter Dragonfruit [22] Amphibious

Splash Damage 5
Zombies Trick cost 5BrainPvZH more.

8-cost 5/5.
Pear Pal Team-Up

When played: This becomes a +2StrengthPvZH/+2HeartPvZH if another Plant is here.

1-cost 0/4.
Tricorn [23] Attacks here and next door.

Plant Evolution: This gets +2StrengthPvZH.

6-cost 2/4.
Lima-Pleurodon [24] Amphibious

When you draw a card: Shuffle two Magic Beanstalks into your deck.

1-cost 2/2.
Lily Pad [25] Amphibious

Fusion: A Plant played on this gets Amphibious. Draw a card.

1-cost 0/1.
Rotobaga [26] Amphibious

This attacks both lanes next door instead of this lane.

2-cost 2/2.
Shrinking Ultraviolet [27] Zombies here and next door get -2StrengthPvZH. 4-cost.
Snake Grass Team-Up

Start of turn: Make more Snake Grass next door.

4-cost 2/1. Was in the PvZH Mega-Grow IconMega-Grow class. This was moved to the Smarty class with the same stats and abilities in a later update but before it was complete.
Cosmoss This gets +1StrengthPvZH/+1HeartPvZH for each Environment. 1-cost 2/2.
Apple-Saucer [28] N/A 4-cost 4/3. Ability appeared to be "When destroyed: Heal the Plant Hero for 4HeartPvZH."
Venus Flytraplanet [29] When a Plant here does damage and survives, heal your Hero for that much. 5-cost. Beta nerf, only ability change went through.
Zen Garden [30] N/A 3 cost. Was mostly the same as the final, but made a Sunflower even if a Zombie was in the lane.
Astrocado [31] N/A 6-cost 6/3 with PvZH Strikethrough IconStrikethrough. Created an Astrocado Pit whenever anything on the board was destroyed.
Astro Vera [32] N/A 8-cost 5/5 Mostly the same ability as the final, but didn't increase the Plant Hero's health by 10.
Cob Cannon When played: Zombies here and next door get -1StrengthPvZH/-1HeartPvZH

Team-Up Evolution: Destroy all other Plants and Zombies here.

6-cost 6/6.
Green Crosshairs [33] All Plants get PvZH Strikethrough IconStrikethrough this turn.

Draw a card.

3-cost.
Aloesaurus [34] Dino-Roar: Heal all Plants and the Plant Hero for 2. 5-cost 5/6.

Zombies[]

Name Card text Notes
Interplanetary Gardener [35] N/A 4-cost 6/6. Same ability as final, but was in the PvZH Hearty IconHearty class. Later was moved to Beastly as a 2-cost 2/4 [36].
Cyborg Zombie [37] N/A 2-cost 1/1. Same ability as final. Vengeful Cyborg was a 3-cost 4/4 with the same ability.
Avenging Cyborg [38] Hunt 7-cost 7/7.
Galactic Bounty Hunter [39] N/A 4-cost 3/4 with PvZH Frenzy IconFrenzy. Same ability as final. Was called just Bounty Hunter at a certain point.
Supernova Gargantuar [40] PvZH Frenzy IconFrenzy

When a Gargantuar destroys a Plant, destroy all copies of that Plant.

5-cost 5/6.
Wilting Away Choose a lane with a Zombie. Destroy all Plants there. 3-cost.
Ancient Vimpire [41] PvZH Frenzy Icon Frenzy

When any Zombie with PvZH Frenzy IconFrenzy destroys a Plant, that Zombie gets +2StrengthPvZH/+2HeartPvZH.

4-cost 3/5.
Mondo Bronto Amphibious

Dino-Roar: All Pets get +1StrengthPvZH/+1HeartPvZH

4-cost 3/3.
Mondo Bronto (version 2) [42] Amphibious

When played: Conjure a History Trick.
Dino-Roar: This gets +1StrengthPvZH/+1HeartPvZH.

4-cost 3/3.
Killer Whale [43] Amphibious

Fusion: A Zombie played on this gets +2StrengthPvZH/+2HeartPvZH and Amphibious.

2-cost 2/2.
Gargantuar-Throwing Gargantuar [44] When hurt: Make a Random Gargantuar in a random lane. 7-cost 5/5.
Sneezing Zombie Plants and the Plant Hero can't be healed.

When played: All copies of a Plant get -2StrengthPvZH/-2HeartPvZH.

5-cost 4/4. The description lacks the strength and health icons.
Cosmic Scientist [45] PvZH Truestrike Icon Bullseye

When played: Conjure a Science card, and it gets PvZH Truestrike IconBullseye.

2-cost 1/3.
Wormhole Gatekeeper [46] N/A 3-cost 3/3. Same ability as final.
Interdimensional Zombie Start of turn: This transforms into a random Zombie that costs 1BrainPvZH more. It keeps this ability when it transforms. 1-cost 1/3.
Zomblob Zombie Evolution: You get +5BrainPvZH this turn. 4-cost 4/4.
Zom-Blob (version 2) [47] Zombie Evolution: You get +6BrainPvZH this turn. 5-cost 4/4.
Mustache Waxer [48] Start of Tricks: All Mustaches in your hand cost 1BrainPvZH less. 1-cost 1/3.
Mustache Waxer (version 2) [49] When you play a Mustache, you get +2BrainPvZH. 1-cost 1/3.
Pot of Silver [50] Draw three cards. 5-cost.
Duckstache [51] When this does damage: Conjure a Mustache card.

Mustache Evolution: This gets +2StrengthPvZH/+2HeartPvZH.

3-cost 3/1.
Leprechaun Imp When played: Shuffle two Pots of Gold into your deck. 1-cost 2/1
Space Ninja While in an environment: Before combat here, do 1 damage to each Plant. 2-cost 3/2
Gas Giant [52] N/A 5-cost 5/5. Was Legendary. Mostly same ability as the final, but also dealt 5 damage to the Zombie Hero when destroyed.
Lizard Zombie [53] Zombie Evolution: Do 2 damage to each Plant. 3-cost 3/2.
Four-Armed Bandit Zombie Evolution: Conjure a Zombie, a Trick, an Environment, and a Superpower. 4-cost 4/4. Was a Party Monster Zombie rather than a Pirate Monster Zombie.
Four-Armed Bandit (version 2) [54] 4StrengthPvZH or more Evolution: Conjure a Zombie, Trick, and an Environment. 4-cost 4/4.
Ankylosaurus Rider [55] When you draw a card: Do 2 damage to a random Plant or the Plant Hero. 4-cost 2/5.
Zombie's Best Friend [56] When played: Make a random Zombie that costs 1BrainPvZH. 2-cost 2/1.
Exploding Fruitcake [57] Do 5 damage to a Plant. The Plant Hero Conjures a Fruit. 2-cost.
Captain Deadbeard N/A 3-cost 3/3 with Weird unused PvZH iconOvershoot. This was a concept idea for an event version of Captain Deadbeard, this would eventually turn into Captain Flameface.
Cone Zone [58] N/A 2-cost. Mostly same ability as the final, but only gave +2HeartPvZH.
Celestial Custodian When played: Destroy all Plant Environments. 4-cost 4/4.
Regenerating Zombie [59] N/A 1-cost 2/1 with PvZH Armored IconArmored 1. Mostly the same ability as the final, but got the boost at the start of a turn rather than the start of tricks.
Zombot Battlecruiser [60] N/A 7-cost 5/5. Same ability as final. Was changed to a 6-cost 7/5 before the final release.
Zombie Middle Manager [61] This gets +1StrengthPvZH/+1HeartPvZH when you play a Professional

When played: Conjure a Professional.

1-cost 1/1. Had Zombie's sprites.
Primal Yeti [62] Zombie Evolution: All other Zombies get +2StrengthPvZH/+2HeartPvZH 4-cost 4/4.
Stegosaurus Rider When you draw a card, all cards in your hand cost 1BrainPvZH less. 5-cost 3/6.
Angry Colosseum [63] PvZH Frenzy Icon Frenzy

Fusion: A Zombie played on this gets +3StrengthPvZH/+3HeartPvZH and PvZH Frenzy Icon Frenzy.

3-cost 3/3.
Turquoise Skull Zombie [64] Gravestone

Start of turn: The Plant player loses 1SunPvZH. This gets +1StrengthPvZH/+1HeartPvZH.

4-cost 2/3.
Turquoise Skull Zombie (version 2) [65] Gravestone

Start of turn: The Plant player loses 1SunPvZH. This gets +1StrengthPvZH/+1HeartPvZH.

4-cost 2/4.
Graveyard [66] N/A 2-cost. Put a Zombie in a Gravestone when played and at the end of tricks.
Ice Pirate [67] N/A 2-cost 3/1. Ability appears to have been "When played: PvZH Frozen IconFreeze all Plants here."
Dr. Spacetime Cards you Conjure get +1StrengthPvZH/+1HeartPvZH

When this hurts the Plant Hero, Conjure a Galactic Gardens card.

2-cost 1/5.
Laser Base Alpha Zombies here get +1StrengthPvZH and PvZH Strikethrough IconStrikethrough 2 cost.
Cryo Yeti When a Plant does damage, PvZH Frozen IconFreeze that Plant. 5-cost 5/6.
Space Cowboy [68] N/A 4-cost 3/3 with PvZH Strikethrough IconStrikethrough. Same ability as final. Later became a 2/6 with PvZH Strikethrough IconStrikethrough. [69]
Blowgun Imp PvZH Deadly Icon Deadly

Zombie Evolution: This gets +2StrengthPvZH and PvZH Strikethrough IconStrikethrough.

3-cost 1/5.
Zombot Aerostatic Gondola Amphibious

When this does damage, it moves to a random lane and leaves behind a random Zombie.

6-cost 3/6.
Monkey Trainer Gravestone

When you play a Trick, a steal section from the Plant Hero's Super-Block Meter.

2-cost 2/3. Was Super-Rare rather than Uncommon.
Buried Treasure Springboard: Shuffle four Pots of Gold into your deck. 2-cost 2/3. Springboard was the beta name for Fusion and was just a Pirate Zombie rather than a Pirate Barrel Zombie.
Buried Treasure (version 2) [70] Fusion: Conjure a Legendary card, and it costs 1BrainPvZH less. 2-cost 2/3.
Excavator Zombie Gravestone

When revealed: Bounce all Plants here.

3-cost 2/2. Was Uncommon rather than Super-Rare.
Raptor Rider [71] Dino-Roar: This gets +1StrengthPvZH/+1HeartPvZH

When this hurts the Plant Hero, draw a card.

3-cost 3/3.
Raptor Rider (version 2) [72] Dino-Roar: This gets +1StrengthPvZH/+1HeartPvZH

When this hurts the Plant Hero, draw a card.

3-cost 2/4.
Fire Rooster When a Plant is played here, this moves to a random lane.
When this enters a lane: Do 1 damage to all Plants here.
2-cost 2/2.

Gallery[]

Changed designs[]

Plants[]

Zombies[]


Changed names[]

Plants[]

Current name Beta name
Photosynthesizer Gravitational Pull
Spikeweed Sector Spike Weed
Marine Bean Gilly Bean
Force Field Invincible Castle
Blockbuster Master Grave Blaster
Veloci-Radish Hunter Veloci-Radish
Transfiguration Trans-fig-uration
Vegetation Mutation Sprouting Expansion, Plant-etary Proliferation
Planet of the Grapes Tactical Position
Sappy Place Sap
Cool Bean Carbeanite
Bog of Enlightenment Dago-Bog
Shrinking Violet Shrinking Ultraviolet
Lima-Pleurodon Lima-Pleuradon
Banana Bomb Flying Banana Bomb
Dark Matter Dragonfruit Deep Space Dragonfruit
Solar Winds Zen Garden
Sunnier-Shroom Sun-Shroomier
Venus Flytraplanet Flytrapland

Zombies[]

Current name Beta name (from newest to oldest)
Tankylosaurus Ankylosaurus Rider
Stompadon Brain Stomper/Stegosaurus Rider
Mondo Bronto Brontosaurus Rider
Duckstache Barbarous Barber
Medulla Nebula Brain Silo
Quickdraw Con Man Four-Armed Bandit/Four Armed Zombie
Black Hole Gravity Well
Headhunter Jungle Drummer
Bad Moon Rising Massmorph
Planetary Gladiator Planetary Guard
Raiding Raptor Raptor Rider
Celestial Custodian Space Janitor
Total Eclipse Stinky Mist
Cursed Gargolith Stone Gargantuar

Unused Animations[]

Unused Arenas[]

Unused Heroes[]

Trivia[]

  • In Spudow's concept Hero Intro comic, you can see Cakesplosion has hair, while in the final game, he does not have any hair.
    • Though, in early beta releases, Cakesplosion would have hair on Pack Art, and this would be changed later, meaning Cakesplosion likely had hair at some point in development.
  • According to the code for Plants vs. Zombies Heroes, Yeti Lunchbox was going to be a superpower.
    • Nibble was also going to be a superpower as well. 
  • It's likely Teleportation Zombie's design was changed to make it look less close to copyrighted material from Star Trek, but it could've also been changed out of creativity.
  • Cat Lady and Fraidy Cat's textures are located in the same section of the game files in early releases of PvZ Heroes. As only fighters who share textures are stored this way, one can assume that they were linked at some point or even part of the same fighter in earlier versions.
  • Crazy Dave and Dr. Zomboss have unused full-body textures. According to code, they were going to be Heroes themselves instead of simply instructing the player.
    • The Unused hero leveling system includes Dr. Zomboss and Crazy Dave as Heroes the player can get Hero Shards for, furthering this theory.

References

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