Plants vs Zombies 2 10th world (Daytime world): Jurassic Marsh
16 Levels! 3 Plants!
The ground thunders under the awful feet of terrible lizards! Dinosaurs prowl the past, provoking prehistoric zombies into a frenzy of ancient antipathy!
- New Plants:
- Primal Peashooter (Unlock on Day 1) Sun cost: 175 (can be changed later) Primal Peashooters shoot heavy stunning peas at zombies.
Special: primal peas occasionally knock zombies back
Primal Peashooter may be primitive, but that doesn't stop him from enrolling and excelling in several software development correspondence courses.
- Primal Wall-nut (Unlock on Day 4) Sun cost: 75 (can be changed later) Primal Wall-nuts cost a bit more than typical Wall-nuts, but they can be planted much more quickly.
"Grunt," explains Primal Wall-nut. "Grunt oog grunt-grunt," he goes on to say. "Ook-urg grunty grunt grunt," he concludes. A nut of many opinions, is Primal Wall-nut.
- Perfume-shroom (Unlock on Day 8) - no info of sun cost yet
Perfume-shrooms enchant dinosaurs and charm them into working against the zombies. Usage: affects all dinosaurs in a lane
Perfume-shrooms emit a pure, concentrated mist of aerosolized love.
- New Zombies:
Special thing of 10th world (This is the conversation between Penny and Dave on Day 2): Penny: This epoch is known for its unusual lifeforms, User Dave. Dave: I know! Gymnosperms, right? Penny: I was thinking more in terms of saurians, User Dave. Dinosaurs. Penny: They won't attack us directly and we can't affect them. Penny: However, they will definitely react to zombies. Be wary!
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Sprouted 10 minutes apart, and everybody already knows...