Wikia

Plants vs. Zombies Wiki

Far Future - Day 6

4,178pages on
this wiki
Comments2
For the Chinese version of the level, see Far Future - Day 6 (Chinese version).
For the level before the v1.8 update, see Far Future - Day 6 (Chinese version: pre-1.8).
You can pick your friends but you can't pick these plants.

Penny

But some of my best friends are plants!

Crazy Dave

Far Future - Day 6 is the sixth level of Far Future in Plants vs. Zombies 2. It is a Locked and Loaded level. When this level is finished for the first time, the player unlocks the Citron.

Difficulty

With the given plants, the player has a counter for every zombie in the level. Sunflower provides some sun to the player and Peashooter can defeat early zombies. However, there are no plants like Potato Mine given to deal with early zombies efficiently, so Peashooter will have to work. Wall-nut will help the player protect plants. Bonk Choy should be used alongside Wall-nut for efficient use, and in dealing with both Jetpack Zombies and Shield Zombies. However, Blover will easily get rid of Jetpack Zombies, while Laser Bean should help with Shield Zombies. The player should also note the Power Tiles. The plants given are mostly for one lane Plant Food abilities, so using Sunflower on these Power Tiles are recommended.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 None
3 Future Zombie2 Future Zombie2 None 600%/7 Plant Food
4 Future Zombie2 Future Conehead Zombie2 None
5 Future Zombie22 Future Zombie24 Shield Zombie23 None 500%/7 Plant Food
6 Future Zombie2 Future Conehead Zombie2 None
7 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 None 600%/7 Plant Food
8 Future Zombie21 Future Zombie25 Future Conehead Zombie23 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie22 Shield Zombie24 None First flag
9 Future Zombie2 Future Zombie2 Future Zombie2 None
10 Shield Zombie21 Shield Zombie25 None 100% Plant Food
11 Future Conehead Zombie22 Future Conehead Zombie24 Jetpack Zombie22 Jetpack Zombie24 None
12 Future Zombie2 Future Zombie2 Future Zombie2 Future Buckethead Zombie2 None 100% Plant Food
13 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie24 Jetpack Zombie25 None 500%/7 Plant Food
14 Future Zombie2 Future Zombie2 Future Conehead Zombie22 Future Conehead Zombie24 Shield Zombie23 None
15 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Buckethead Zombie2 None 100% Plant Food
16 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Shield Zombie21 Shield Zombie23 Shield Zombie25 None Final flag


Strategies

  • Plant at least two columns of Sunflowers. When a zombie comes, plant a Bonk Choy to deal with it. Protect it with Wall-nuts.
  • Plant one or two column(s) of Laser Beans, one column of Bonk Choys and Wall-nuts. If there are too many Jetpack Zombies, use Blover to take care of them. Remember to plant on Power Tiles.

Gallery

Walkthrough

Far Future Day 6 - Locked and Loaded - Plants vs Zombies 207:58

Far Future Day 6 - Locked and Loaded - Plants vs Zombies 2

Around Wikia's network

Random Wiki