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Far Future - Day 4

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For the Chinese version of the level, see Far Future - Day 4 (Chinese version).
For the level before the v1.8 update, see Far Future - Day 4 (Chinese version: pre-1.8).
You know how sometimes suns are bombs? This is one of these times!

Crazy Dave

Far Future - Day 4 is the fourth level of Far Future in Plants vs. Zombies 2. It is a Sun Bombs level. This is the first Sun Bombs level of Far Future, as well as the intended first of the game. In this level, the player cannot bring any sun-producing plants with them, and sun will fall from the sky with a purple color. If the player taps it before it reaches the ground, it will explode and deal 25 normal damage shots to zombies and damage any plant within a 3x3 area. If it lands on the lawn, it changes back to its yellow color and the player is able to collect it like normal sun. When this level is finished for the first time, the player unlocks Terror from Tomorrow, the Endless Zone of Far Future.

Difficulty

  • Day 4 is the first Sun Bombs level, so remember that:
    • If the player attempts to collect sun immediately, they will explode, instead of being collected. They must wait until they stop falling to collect them.
    • They should use only Sun Bombs on zombies, not on their plants.
    • If the player uses too much Sun Bombs, they will not be able to plant any plants. Also, do not collect too much sun, because there is a balance between sun and Sun Bombs.
  • Overall, this level is quite easy.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 None
2 Future Zombie2 None
3 Future Zombie2 Future Zombie2 None
4 Future Zombie2 Jetpack Zombie2 None 100% Plant Food
5 Future Conehead Zombie2 Jetpack Zombie2 None
6 Future Zombie22 Future Zombie24 Shield Zombie23 None
7 Future Conehead Zombie21 Future Conehead Zombie25 None 600%/7 Plant Food
8 Future Buckethead Zombie2 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 None First flag
9 Future Zombie21 Future Zombie23 Shield Zombie22 None 600%/7 Plant Food
10 Future Zombie23 Future Zombie25 Shield Zombie24 None
11 Future Conehead Zombie21 Future Conehead Zombie21 Future Conehead Zombie23 Future Conehead Zombie23 Future Conehead Zombie25 Future Conehead Zombie25 None 400%/7 Plant Food
12 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 None
13 Future Buckethead Zombie22 Shield Zombie21 None 100% Plant Food
14 Future Buckethead Zombie24 Shield Zombie25 None
15 Future Zombie2 Future Conehead Zombie2 Shield Zombie23 None 600%/7 Plant Food
16 Future Conehead Zombie22 Future Conehead Zombie22 Future Conehead Zombie24 Future Conehead Zombie24 Future Buckethead Zombie22 Future Buckethead Zombie24 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 None Final flag


Strategies

  • Suggested plants
  • Collect sun in the first stage. Plant offensive plants on the leftmost side. Always remember to take advantage of Power Tiles. Kill the zombies with Potato Mines so you don't have to waste sun on Sun Bombs.
  • After the first flag, if you have finished planting, use Sun Bombs more regularly. Remember to not use Sun Bombs when they are near your plants. Shield Zombies will be attacked by Laser Beans and Jetpack Zombies will be blown away by Blovers. You will never have any trouble when you reach the last flag if you use Sun Bombs.
  • If there are only few plants left, use Sun Bombs as an advantage to destroy the zombies.
  • Sun Beans can be used to increase sun without the need for sun bombs.

Gallery

Trivia

Walkthrough

Far Future Day 4 - Sunflower Bomb - Plants vs Zombies 206:19

Far Future Day 4 - Sunflower Bomb - Plants vs Zombies 2

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