The usage of Tile Turnip and Starfruit are essential for winning. This level is jam packed full of the new Holo Head Zombie, which has a lot of health. Luckily, there is a lot of Plant Food distributed in this level, meaning there is enough firepower to defeat them if the proper strategy is set up. Sunflower's low sun production makes it difficult to get enough sun production early on. In addition, there are four flags, Robo-Cone Zombies, Jetpack Zombies, and a few Gargantuar Primes. Red Stinger and Starfruit can be used in conjunction with Tile Turnips for effective zombie control. Infi-nut is also essential to hold the fort down. Starfruit spam will be essential as they can attack other lanes. If you have three columns, it will make the level somewhat easier. Red Stinger can be used for additional damage as well as slowing down the zombies with its Plant Food ability.
- The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
|Waves||Non-dynamic zombies||Ambush zombies||Note(s)|
|1||None||1x Plant Food available|
|2||1 2 5 3||None||First flag; 1x Plant Food available|
|3||4 1||None||1x Plant Food available|
|4||3 5 4||None||Second flag; 1x Plant Food available|
|5||2 4 3 5||None||1x Plant Food available|
|6||2 1 3||None||Third flag; 1x Plant Food available|
|7||1 3 5||None||1x Plant Food available|
|8||1 5||None||Final wave|
- This level originally gave the player Twin Sunflower and Lightning Reed in place of Sunflower and Red Stinger.
- The level also originally had 5 flags.
- *: Removed