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For the Chinese version of the level, see Far Future - Day 15 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Far Future - Day 15 (Chinese version: pre-1.8).
Protect those Citrons! It takes a lot of pulp to stand your ground like that.

Crazy Dave

Far Future - Day 15 is the fifteenth level of Far Future in Plants vs. Zombies 2. To complete this level, the player must protect three Citrons in the third column from the right. When this level is finished for the first time, the player gets a Far Future pinata.

Dialogue[]

(Crazy Dave appears)
Crazy Dave: Protect those Citrons!
Crazy Dave: It takes a lot of pulp to stand your ground like that.
(Crazy Dave leaves)

Difficulty[]

There are Citrons the player must protect that are extremely close to the right side of the lawn. The player, however, is given plenty of time to defend these Citrons. The player should not forget about other lanes either. The biggest threat in this level are the huge amounts of Robo-Cone Zombies. Using heavy/splash-damage plants like Winter Melon shall help the player beat this level.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Conehead Zombie22 Future Conehead Zombie23 Future Conehead Zombie24 None
2 Future Zombie21 Future Conehead Zombie22 Future Conehead Zombie23 Future Conehead Zombie24 None
3 Future Zombie25 Future Conehead Zombie22 Future Conehead Zombie23 Future Conehead Zombie24 None Carries 1x Plant Food.
4 Future Zombie21 Future Zombie25 None
5 Future Buckethead Zombie22 Future Buckethead Zombie23 Future Buckethead Zombie24 None Carries 1x Plant Food.
6 Future Zombie25 Future Conehead Zombie21 None
7 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 None Carries 1x Plant Food.
8 Future Flag Zombie2 Robo-Cone Zombie22 Robo-Cone Zombie23 Robo-Cone Zombie24 None First flag.
9 Future Conehead Zombie21 Future Conehead Zombie25 None Carries 1x Plant Food.
10 Future Conehead Zombie22 Future Conehead Zombie23 Future Conehead Zombie24 None
11 Jetpack Zombie21 Jetpack Zombie25 None Carries 1x Plant Food.
12 Jetpack Zombie22 Jetpack Zombie24 Robo-Cone Zombie23 None
13 Robo-Cone Zombie22 Robo-Cone Zombie24 None
14 Future Buckethead Zombie21 Future Buckethead Zombie23 Future Buckethead Zombie25 None
15 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 None Carries 1x Plant Food.
16 Future Flag Zombie2 Shield Zombie22 Shield Zombie24 Robo-Cone Zombie21 Robo-Cone Zombie23 Robo-Cone Zombie25 None Final wave.


Strategies[]

Strategy 1[]

Created by Uselessguy

Strategy 2[]

BUL9 FF D20

Strategy guide. Note a Citron behind the money bag.


Created by Brainulator9
  • Required plants: Twin Sunflower2 Potato Mine2 (if you have seven seed slots) Laser Bean2 Blover2 Citron2 E.M.Peach2 Infi-nut2
  • Suggested plants: Sunflower2 Sun-shroom2 Primal Sunflower2 Moonflower2 (one of them in place of Twin Sunflower2) Primal Potato Mine2 Escape Root2 Squash2 Chili Bean2 (to replace Potato Mine2 if desired, or with eighth seed slot)

This strategy only requires little to no instances of messing things up, or else it can cost you dearly. Otherwise, the level is fairly easy.

  1. Get sun-producers on either the orange or cyan Power Tiles as soon as possible. The red Power Tiles are okay to use, but the zombies might eat the rightmost Twin Sunflower, and you will use that tile later on.
  2. Let the first few zombies get defeated by the Citrons.
  3. Some zombies will appear in the rows without Citrons. Try to defeat the earliest zombies with Potato Mines and if needed, Laser Beans.
  4. Grab Plant Food and use it on the Power Tiles where two sun-producers are.
  5. Put Infi-nuts to the right of the Citrons. Aim for a whole column.
  6. Plant Laser Beans in the two leftmost columns, sun-producers in columns three and four, Infi-nuts in columns five and eight, and Citrons in columns six and seven.
  7. If Jetpack Zombies appear, blow them away with Blover. It will save you valuable Citron projectiles.
  8. Once the machines appear, use the E.M.Peach on them as much as possible. Its effect lasts a third as long as its recharge.
  9. Put Plant Food on the red Power Tiles. You will get two shields and a destructive laser. Keep replenishing it.

Of course, Plant Food is not required to beat this level using this strategy, even if skipping to Far Future from Ancient Egypt.


Strategy 3 (Contains premium content)[]

Created by VeXJL
  • Required plants:
    • Twin Sunflower2
    • Gold Bloom2
    • Sweet Potato2
    • Lava Guava2
    • Banana Launcher2
    • Aloe2
    • Chard Guard2
    • Blover2 (if you have eighth seed slot)
  • Notes
  1. Jetpack Zombie can fly over all plants. Use Banana Launcher to kill them.
  • Procedure
  1. Place Gold Bloom immediately on the lawn. The Gold Bloom will also help with Banana Launchers later.
  2. Start placing Twin Sunflowers on the first column.
  3. Plant a Sweet Potato in front of the endangered Citron in the middle lane.
  4. Place a Lava Guava in front of the Sweet Potato to kill zombies.
  5. On the first and fifth rows, place Aloe on the second column.
  6. Place Chard Guard in front of the Aloes. This should stall zombies indefinitely because the Aloes regrow its leaves.
  7. Continue to place Lava Guava in front of the Sweet Potato.
  8. If you have an adequate amount of sun, place Banana Launchers down behind the endangered Citrons.
  9. Use Banana Launchers to kill potentially dangerous Jetpack Zombies. Banana Launchers can also be used to heavily damage Robo-Cone Zombies in front of the Sweet Potatoes.
  10. When you reach the last wave, you can use Plant Food on the Banana Launchers to kill many zombies. Power Tiles can help with this.

This strategy will always work and will never lose any lawn mowers. Plant Food is not needed but will alleviate the zombie horde and save sun.

Strategy 4[]

Created by Dynamoog

Notes: This level does look hard, but in reality it really isnt.

Required plants: Should fit because you are now forced to play the story in a linear order. All the plants I listed should be obtained before this world and level.

  • Sun Producers Sunflower2 Sunflower Twin Sunflower2 (I used Twin Sunflower for this.)
  • Offensive Plants RedStingerCostume2 Red Stinger Laser Bean2 Laser Bean RepeaterAS Repeater Bloomerang2 Bloomerang Cabbage-pult2C Cabbage Pult A.K.E.E.2 A.K.E.E Citron2 Citron etc (I highly recommend you only pick two. I used Red Stinger and Laser Bean.)
  • Utility Stallia2 Stallia E.M.Peach2 E.M Peach Iceberg Lettuce Costume4 Iceberg Lettuce Blover2 Blover Cherry Bomb2 Cherry Bomb etc (I picked Stallia and E.M Peach. Iceberg Lettuce and Blover are very good alternatives.)
  • Defense for Citrons Infi-nut2 Infi-Nut Wall-nut2 Wall-nut Tall-nut2 Tall-nut etc (I highly recommend Infi-Nut for shield effect.)

Plants I chosen for this level: Twin Sunflower2 Stallia2 Red Stinger2 Laser Bean2 Infi-nut2 E.M.Peach2 Citron2 (I did not use citron until the end of the day.)

Strategy and how it plays.

  • First off, this level starts off pretty easy. Start planting your sun producers, and don't worry about the endangered Citrons. It kills off the coneheads, and even the bucketheads.
  • Plant a Stallia or Iceberg to stall the zombie out. Gives you more sun and time especially when both are 0 sun cost.
  • When there should be 2 zombies at Row 1 and 2 zombies at Row 5, start planting your offensives on those rows. Otherwise, start planting earlier if you're not using Twin Sunflower.
  • Plant all the offensives to Row 2/3/4 now.
  • When you get the plant food, immediately place atleast one Infi-Nut at Column 7 Row 1/5 and then feed it one. If you're not using it start placing your wall/tall nuts before this happens, to spare some cooldown.
  • Now place more offensives, if you're using my set; place Laser Beans instead of Red Stingers now, don't forget about plant food and use it if you're having a rough time.
  • For Cherry Bombs, plant them in case you need to the most, especially conebots and other.
  • E.M Peach should be used for conebots aswell.
  • You probably have finished the level. If theres still conebots hanging on row 1/5, try planting more offensives on those following rows to finish it off quicker.

This strategy will gurantee no lawn mower loss. This strategy is for anyone who is playing the story in a forced linear order.

Gallery[]

Walkthroughs[]


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