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For the Chinese version of the level, see Far Future - Day 11 (Chinese version).
For the Chinese version of this level before the v1.8 update, see Far Future - Day 11 (Chinese version: pre-1.8).

Far Future - Day 11 is the eleventh level of Far Future in Plants vs. Zombies 2. It is a Last Stand level. When this level is finished for the first time, the player gets a Far Future pinata. After the following rounds, the player gets a bag of coins when the player replays it.

Difficulty[]

The player must face many flying threats, as well as a decent amount of Robo-Cone Zombies. Luckily, the player is supplied with lots of sun to set up a proper defense beforehand to defeat the zombie horde.

Waves[]

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Future Zombie2 Future Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Robo-Cone Zombie2 None
3 Future Zombie24 Future Zombie25 Future Conehead Zombie23 Future Buckethead Zombie24 Future Buckethead Zombie25 Future Buckethead Zombie25 Robo-Cone Zombie24 None
4 Future Conehead Zombie2 Future Buckethead Zombie2 Shield Zombie23 None
5 Future Conehead Zombie21 Future Conehead Zombie25 Future Conehead Zombie2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
6 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie23 Jetpack Zombie24 Jetpack Zombie25 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 Jetpack Zombie2 None
7 Future Conehead Zombie21 Future Conehead Zombie25 Future Buckethead Zombie23 Robo-Cone Zombie23 None
8 Future Zombie21 Future Zombie22 Future Conehead Zombie23 Future Buckethead Zombie21 Future Buckethead Zombie21 Future Buckethead Zombie22 Robo-Cone Zombie22 None
9 Future Zombie22 Future Zombie24 Shield Zombie22 Shield Zombie24 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bug Bot Imp2 Bot Swarm!
10 Future Conehead Zombie21 Future Conehead Zombie25 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Conehead Zombie2 Future Flag Zombie2 Jetpack Zombie21 Jetpack Zombie22 Jetpack Zombie24 Jetpack Zombie25 Robo-Cone Zombie23 Robo-Cone Zombie23 None Final wave.


Strategies[]

  • There are many strategies for your thinking. Here are some of the good strategies:

Laser-Peach-Nut Strategy[]

Plant two columns of Laser Beans, then two columns of Wall-nuts. Use an E.M.Peach when needed.

Gatling Bloomerangs[]

  • Required plants:
  • Bloomerang2 (sun cost 150)
  • Repeater2 (175 sun)
  • Wall-nut2 (any level, since they won't be eaten if you have level 4+ plants.)
  • Place wall-nuts on the fourth column.
  • Plant your repeaters so that each lane has a repeater on a power tile.
  • Place the remaining Bloomerangs and repeaters, making sure that each lane has 1 Bloomerang and 2 Repeaters.
  • Sit back and watch!

NOTE: When I did this with level 3 plants, I actually forgot to use the Plant Food because I never realised the huge wave had come!

Fiery Oranges Strategy[]

C E S W E E E E E
C E S W E E E E E
C E S W E E E E E
C E S W E E E E E
C E S W E E E E E

C=Citron
E=Empty space
S=Snapdragon
W=Wall-nut

Organize your defenses in this way. This strategy is actually fully automatic, and no plant will get eaten, no Plant Food will need to be used and no lawn mowers will be lost. At times, it may look like the Wall-nuts are going to get eaten, but do not worry; it does not happen. If you are worried though, you can always give Plant Food to one of the Snapdragons.

Laser Dragon Strategy[]

Plant two columns of Laser Beans, then one column of Snapdragons. Use Plant Food on Power Tiled plants when necessary.

Beans and Nuts[]

Plant two columns of Laser Beans and one column of Tall-nuts.

Great Wall of Melons[]

Plant three Melon-pults and two Winter Melons. Plant them with the most efficient power tile arrangement possible. Try to save at least two E.M.Peaches for the last wave, as there are several Robo-Cone Zombies.

Buttered and roasted[]

K L L W E E E E E
L L K W E E E E E
L K L W E E E E E
K L L W E E E E E
L L K W E E E E E

L=Laser Bean
K=Kernel-pult
W=Wall-nut
E=Empty Space

Organize your defenses in this way. Use Plant Food on Power Tiled plants at final wave.

The Past Meets The Future[]

Note: This strategy requires the usage of plants that may not have been unlocked at the time.

Fill the first three columns with A.K.E.E.s. Plant an Infi-nut in the fourth row, and when the wave starts, drop a Plant Food on it. Using E.M.Peach is optional in this setup, but helpful, particularly when the Bug Bot Imps attack. Use Plant Food on the Infi-nut if its shield gets weak, and use Plant Food on a Power Tiled A.K.E.E. to deal heavy damage against the machines of the Far Future.

Operation - Disabling Banned[]

Created by BF10

Simply place Winter Melons on the back of the lawn and the Lightning Reeds next to the top and bottom Winter Melons. Only one Plant Food needed on the top Lightning Reed so the Winter Melon with the power tile linking to the Lightning Reed also works, but do it on the Final Wave.

Roasted Fruits[]

Fill the first column with Melon-pults, then the next column should be filled with Snapdragons and the third column with Infi-nuts. There will be no sun left over. It's best to use the Plant Food on the square Power Tiled Melon-pult or Infi-nut, as you will get more defense and a storm of damage at once. As long as you watch your defenses, it should be smooth sailing throughout.

Winter Shock[]

Plant the entire first column with Winter Melon. Put a Lightning Reed on the X tile of the second column, and another one on the triangle tile of the third column. Wait as they kill all zombies. On the final bot swarm, use a plant food on the Winter Melon standing on the X tile. Now spam all your last plant food during the final flag.

Cabbage Savage[]

By Comicboss4000

Simply plant Cabbage-pult on the backmost five columns. Then, plant an Infi-nut on the sixth column and feed it Plant Food. Keep refreshing your force field with extra Plant Food as the level goes, if the force field looks damaged. 

Hypno-nut (Includes Premium Content)[]

Simply put two columns of Caulipowers in the back and one column of Wall-Nuts in front. This may take luck, but it's do-able. Use Plant Food if needed.

Gallery[]

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Far Future - Day 11

Walkthrough[]


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