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Explosive Escape is the third ability for the Z-Mech in Plants vs. Zombies: Garden Warfare 2. When used, the Imp inside the Z-Mech will eject from Z-Mech. Meanwhile, the Z-Mech will explode and deal 150 damage to any nearby plants. This is a single-use ability as it destroys the Z-Mech. It is an ability shared by all Z-Mech variants. Unlike most other abilities, the Explosive Escape must be activated twice to take effect.

Explosive escape

Explosive Escape cutscene

Stickerbook description

Don't go down in flames. Imp can launch his way to safety as the Z-Mech's core explodes, taking out any plants caught in the radius.

Update history

November 2016 Patch

  • Decreased delay to eject from Mech from 1 second to 0.2 seconds.

Gallery

Trivia

  • After pressing the button for the first time, the button will eventually close again if the 2/Y/Triangle button is not pressed for a short while.
  • Explosive Escape was going to actually have an icon in very early development. It was replaced in classic with the black and yellow stripes with the button underneath.
    • You can still see this icon today, but it is a glitch and is extremely rare. It appears for a split second when the current "icon" becomes invisible when you use explosive escape.
    • It was shown on the official site before the game was released.
  • The Party Imp's mech's Explosive Escape is actually replaced by the "Explosive Party". This is similar to the Party Citron Ball.
  • Its name is yet another instance of an alliterative name.