Its name is based on "eureka," the word that was from the Ancient Greek word εὕρηκα heúrēka, meaning "I have found (it)".
Its description is a reference to its ability.
Statistics
Classes: Brainy, Crazy
Tribes: Mustache Science Superpower Trick
Ability: Conjure any three cards.
Set - Rarity: Premium - Legendary
Card description
Professor Brainstorm's ideas are brilliant... totally random, but brilliant.
Update history
Update 1.22.12
Cards Conjured by Eureka now say they are in their statistics.
Strategies
With
This trick is extremely useful at the beginning of the game, due to its low cost and the ability to get any card, even those that are not in the Brainy or Crazy classes. Playing this trick in the early-game may give you powerful cards from the start of the game, including legendary cards. If this is the first superpower trick that comes to your hand, it is strongly recommended to play it immediately on the Zombie Tricks phase, unless there is a plant that needs to be countered quickly. However, be aware that the fact that you can also receive weaker and generally undesirable zombies, or zombies that do not help with their tribe like Zookeeper, so this card is generally luck-based. Professor Brainstorm can also get zombies that allow him to perform combos that are not normally accessible, such as Template:PvZHLink and The Chickening, or Zombot 1000 and Teleport.
You can also transform Interdimensional Zombie with this trick, as it is a science card. Since it Conjures 3 cards, it can also activate Dino-Roar thrice. However, the only Dino-Roar zombies that can take advantage of this are Tankylosaurus and Template:PvZHLink, unless Professor Brainstorm gets other Dino-Roar zombies through other means, or other heroes obtain Eureka via Quasar Wizard or Thinking Cap.
Against
There isn't really a counter to Eureka, except to expect the unexpected. Since Eureka can Conjure any zombie card from the entire game, be prepared to counter any card in the game, especially legendary cards that might come out. However, Black-Eyed Pea and Sportacus will both activate their abilities when this is played, so those are good cards to have if you think your opponent will play this. Playing Forget-Me-Nuts is a great way to stop Professor Brainstorm from using this superpower to get the card advantage in the early game, as he will have to wait at a few turns, depending on how many of them are played.