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Electrician

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For the Electrician in Plants vs. Zombies Heroes, see Electrician (PvZH).

Plants vs. Zombies- Garden Warfare

Electrician

Electrician GW1
Health 125
Variant of Engineer
Primary
weapon
Volt-O-Blaster
Abilities Sonic Grenade
Jackhammer
Zombot Drone
Proximity Sonic Mine
Turbo Jackhammer
Rocket Drone
Rarity Super Rare
Description The Electrician Zombie leads the charge with his Volt-O-Blaster - electrifying Plants that get in his way.

Plants vs. Zombies- Garden Warfare 2

Electrician

Electrician GW2
Health 125
Variant of Engineer
Primary
weapon
Volt-O-Blaster
Abilities Sonic Grenade
Jackhammer
Proximity Sonic Mine
Turbo Jackhammer
Big Bolt Blaster
Rarity Super Rare

Electrician is the Super Rare electric variant of the Engineer in Plants vs. Zombies: Garden Warfare and Plants vs. Zombies: Garden Warfare 2.

Descriptions

Stickerbook description

The Electrician Zombie leads the charge with his Volt-O-Blaster - electrifying Plants that get in his way.

In-game description

Shots from his Volt-O-Blaster deal electric damage, arcing across multiple Plants!

Primary weapon

Electrician's primary weapon is the Volt-O-Blaster. The facts below apply to a fully upgraded weapon.

  • The damage per hit at all ranges base and critical is 37.
  • The max DPS at all ranges is 52.2.
  • The splash damage at all ranges is 10.
  • The weapon deals arc damage. When a hit is made with the weapon, it will arc and hit nearby targets dealing 10 damage to them.
  • The ammo in a clip is 12.
  • The reload time is 2.8 seconds.
  • The projectile speed is slow.
  • The weapon is semi-auto.
  • The bloom is low.

Abilities

Sonic Grenade

The Sonic Grenade is a grenade that, when thrown, will stun plants in a small radius for a short time and forces burrowing Chompers out from the ground.

Proximity Sonic Mine

An alternate ability of the Sonic Grenade, the Proximity Sonic Mine is a landmine which can stun plants for about five seconds when stepped on and makes Chompers come out of their burrow. This can be very useful for defending a Teleporter or trying to escape from plants.

Jackhammer

The Jackhammer allows for quicker movement.

Turbo Jackhammer

An alternate ability of Jackhammer, the Turbo Jackhammer travels faster, but lasts for a shorter amount of time.

Zombot Drone - GW1 Only

The Zombot Drone, is a drone equipped with the Zombot Laser and the deadly Cone Strike. It has five health.

Rocket Drone - GW1 Only

The Rocket Drone is an alternate version of Zombot Drone having more health (20). It is equipped with the Mean Beam and Lone Cone.

Big Bolt Blaster - GW2 Only

The Big Bolt Blaster is a mounted turret similar to the Pea Gatling. It has 100 ammo and a very high rate of fire.

Weapon upgrades

ElectricianUpgrade

Description about the Electrician's weapon upgrades

Supercharged Reloader

With a supercharged reloader the reload times are greatly enhanced.

Power Converter Upgrade

Extra Ammo Capacity gained through picking up these power converters.

Super Electron Damage

Super electrons added to increase damage.

Strategies

As

Like the Plumber, the Electrician is most effective when dealing with plants in groups. However, unlike the Plumber, the Electrician deals less splash damage, but actually has an electric shock where two plants could deal seven to ten damage with the mentioned shock. Also unlike the Plumber, it has more ammo in its clip. The Electrician can deal up to 37 damage, more than a Plumber or basic Engineer, but not as high as the Painter or Sanitation Expert. The Electrician likely will have maxed effectiveness in Gardens & Graveyards, Gnome Bomb, Taco Bandits and Suburbination. In G&G, Gnome Bomb and Suburbination there is a possibility there will be a group of plants together. The electric shock can deal damage to two of the plants at the same time, allowing for easier vanquishes. In Taco Bandits, the same rules apply there, instead, the plants will be guarding their tacos, and plus a few plants might chase after the teammate carrying the taco. It has the same ammo and splash damage as a Peashooter. Use your Sonic Grenades/Sonic Mines to stun plants, especially Chompers.

Against

This variant can be a pain like the Plumber. To avoid the above-mentioned electric shock, try to move further from your teammates. As usual, Spikeweeds/Spiky Spikeweeds from the Chomper, Potato Mines/Potato Nugget Mines from the Cactus and Chili Bean Bombs/Sombrero Bean Bombs from the Peashooter can work against it. Try to use rooted abilities where the Electrician cannot see you. Using Burrow also works, but remember as it can likely throw out Sonic Grenades/Proximity Sonic Mines to avoid being chomped. As it can be deadly and such, goop the Electrician to minimize its effectiveness.

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