For the version in Plants vs. Zombies: Garden Warfare 2, see Electro Pea.

Electric Peashooter is a premium plant in Plants vs. Zombies 2. He fires pea-like orbs that penetrate every zombie in his lane and deal electrical chain damage similar to Lightning Reed.


Like most other peashooting plants, the Electric Peashooter is based on the plant Pisum sativum. The term peashooter is normally used to refer to a toy version of a blowgun, or as a slang for small or low-caliber firearms. The name also refers to the fact that peashooter shoots peas. His ability is also partially based on Lightning Reed.

His Almanac entry is a pun of "ohm," the SI unit of electrical resistance, and either "own" or "harm."

Almanac entry

Electric Peashooter



DAMAGE: Moderate
RANGE: Multi-Lane

Electric Peashooters fire pea-like orbs that pass through zombies and crackle with electrical power, doing damage all the while.

Electric Peashooter expects resistance, but he doesn't want to ohm anybody.


Plant Food effect

Electric Peashooter PF effect

When fed Plant Food, Electric Peashooter fires 3 large electric peas to the three closest zombies, dealing heavy damage. Those peas explode into smaller electric peas, which spread in a circular pattern while passing through zombies dealing electrical splash damage. The amount of large electric peas he fires and small electric peas split into changes through upgrades, which is shown in the level upgrade table below, in the Plant Food Power column. In the Chinese Version It always split into 10 small peas.

Costumed (China only)

His Plant Food effect now has a chance to shoot 2 more purple large electric peas, which are even more powerful.

Level upgrade

Level Seed
Coins Upgrades
Sun Cost Recharge
Damage per hit
Plant Food Power Special
Damage Pea Count
Orb Bolt Large Small Large Small Large Small
1 0 0 200 5 seconds 3 bites 0.25 nds 1 nds Normal Normal Two 17.5 nds 1 nds Three Six 0.5 seconds Normal
2 10 1,000 200 5 seconds 3.5 bites 0.5 nds 1.05 nds 20 nds 1 nds 0.5 seconds
3 25 2,500 200 4.5 seconds 4 bites 0.75 nds 1.1 nds + 1.2x + 1.4x Three 20 nds 1.25 nds Eight 0.45 seconds + 1.125x
4 50 5,000 200 4.5 seconds 4.5 bites 1 nds 1.15 nds 20 nds 1.25 nds Four 0.45 seconds
5 100 10,000 200 4 seconds 5.5 bites 1.25 nds 1.2 nds 20 nds 1.5 nds Ten 0.45 seconds
6 200 20,000 175 4 seconds 6 bites 1.5 nds 1.25 nds 22.5 nds 1.5 nds 0.45 seconds
7 400 30,000 175 3.5 seconds 6.5 bites 1.75 nds 1.3 nds + 1.4x + 1.8x Four 22.5 nds 1.75 nds Twelve 0.4 seconds + 1.25x
8 800 50,000 175 3.5 seconds 7 bites 2 nds 1.35 nds 22.5 nds 1.75 nds Five 0.4 seconds
9 1,200 75,000 175 3 seconds 8 bites 2.25 nds 1.4 nds 22.5 nds 2 nds Fourteen 0.4 seconds
10 1,600 100,000 150 3 seconds 9 bites 2.5 nds 1.45 nds 25 nds 2 nds 0.4 seconds

*Electric Peashooter's normal projectiles' velocity does not change through upgrades. This column will show its Plant Food projectile velocity, both large and small electric peas.
**Each electric pea can only zap a limited amount of targets each time with its electric bolts. This column will show how many targets it can zap each time.
***The time between each zap with the electric bolts.
^This column will show the range of the electric bolts.

Level upgrades (China only)

Level Upgrades Description
LevelIcon2New x75px
Thunder Ball
Attacks have a chance to stun enemies for 1 second.
Combat Training
Electric Peashooter gains 50% more attack power and health (150% of initial).
LevelIcon3New x75px
Thunderstorm Ball
Stun duration is doubled.
Cell Activation
Electric Peashooter gains another 50% more attack power and health (200% of initial).
LevelIcon4New AbilityAwakendIcon
Ability Awaken
Electric Peashooter may be boosted when planted.
Fighting Power
Electric Peashooter gains another 50% more attack power and health (250% of initial).
LevelIcon5New x75px
Electromagnetic Field
Attacks have a chance to summon an electromagnetic field which draws zombies over to deal extra damage.
Fighting Power
Electric Peashooter gains another 50% more attack power and health (300% of initial).


Electric Peashooter can potentially be one of the more potent multi-hitting plants in the game. Not only can he hit every zombie in his lane like Laser Bean, but the shots also crackle into other lanes, potentially defeating many weakened zombies at once. This makes him great against Zombie Chickens and Ice Weasels, due to the number of zombies that will likely be hit. They are also effective against zombies such as Imp Cannon, Disco-tron 3000, Troglobites, Imp Porters, and Arcade Zombies as they can target them and all of their summoned zombies at the same time. Because of his similarities to Laser Bean, the two are interchangeable in which to use them. Laser Bean will be more useful in worlds like Pirate Seas where zombies are grouped up in lanes because of his Plant Food effect, while in worlds like Wild West, Electric Peashooter will shine as he can deal with Zombie Chickens more efficiently. He's also useful in Dark Ages, Ancient Egypt and Frostbite Caves, since his peas pass through graves and ice blocks. His Plant Food power is great against groups of zombies, as he fires three giant peas that split into smaller ones. However, these should not be your only offense, for they fire fairly slowly, and their cost is a bit high. Having other plants to defend or support Electric Peashooter will help. Also, note that unlike most peashooting plants, this does not benefit from Torchwood. Keep this in mind and use defensive plants to help him instead. He is also good for getting rid of graves, much like other area-of-effect plants.

Electric Peashooter is a great plant against Jester Zombies, since although his electric peas technically are a projectile, these peas can still hit them without getting deflected. He can also hit Excavator Zombies/Shield Zombies with no problem since it penetrates through their shields (shovel and force field, respectively).



  • He reuses Electro Pea's sounds from Plants vs. Zombies: Garden Warfare 2.
    • In fact, he shares many similarities with Electro Pea. This, however, is a lighter shade of blue.
  • This, Pea PodThreepeater, and Pea-nut are the only peashooting plants that do not share the same idle animations with other peashooting plants.
    • This, however, is the first peashooting plant to not share the same idle animations with the other peashooting plants, despite having a similar body type as Peashooter.
    • Also, he is the only elemental Peashooter to share this trait.
  • The pea-like orbs he fires do not have their damage increased by Torchwood.
    • This is likely because he fires electrical balls, and electricity cannot be lit on fire.
    • This also makes him one of the three peashooting plants that do not strictly benefit from Torchwood, the other two being Snow Pea, and Fire Peashooter.
    • He is the only pea-shooting plant that doesn't have any effect when planted behind Torchwood, as Snow Pea's frozen pea will turn into a normal pea, and Fire Peashooter's flame pea can turn into a napalm pea, assuming she is planted behind a boosted Torchwood.
  • The smaller pea-like orbs that come out from its Plant Food projectile reuses the Sun Bomb exploding animation.
  • This is the only peashooting plant in Plants vs. Zombies 2 that deals area-of-effect/splash damage on his own.
  • He, Electric Blueberry, and Electric Currant are the only plants to have twitching animations.
    • Coincidentally, they are all electric-themed plants that have the word "electric" in their name.
  • His projectiles may allude to ball lightning, a phenomenon in nature where lightning appears in a spherical shape.  
  • He is the sixth plant to glow in its seed packet. The first being Lightning Reed, the second being Sun-shroom, the third being Sun Bean, the fourth being Hot Potato, and the fifth being Explode-O-Nut.  
  • If he destroys a zombie that is still covered in sand during the the "Sandstorm!" surprise attack, the zombie will not be zapped but instead lose its head and arm.  
V · T · E