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Disco Chomper

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Plants vs. Zombies- Garden Warfare 2
Disco Chomper
Disco Chomper
Health 175
Variant of Chomper
Disco Chomp
Abilities Goop
Super Sticky Goop
Sprint Burrow
Spiky Spikeweed
Chomp Cannon
Rarity Legendary

Disco Chomper is a Legendary variant of Chomper in Plants vs. Zombies: Garden Warfare 2. He has a special ability called Disco Fever. The ability activates when he swallows 5 zombies, giving Disco Chomper a speed boost and attack boost that lasts for about 30 seconds.

His first appearance in Backyard Battleground is as a boss in the mission "Impsomnia," where the zombies have to ruin a party the plants have started so that the Imps can sleep.


Stickerbook description

Subtlety is definitely not Disco Chomper's strong suit. His groovy polyester leisure suit is, though!

In-game description

Eat Zombies to fill your Disco Fever meter. Fill it all the way to gain a speed boost and inflict extra damage!

Update History

Graveyard Variety Pack DLC

  • Decreased the digestion time after a chomp escape (i.e. your victim got away using anti-chomp ability like jackhammer)
  • Brought Chompers regeneration delay to parity with all other playable characters

Trouble in Zombopolis: Part One DLC

  • Tuned Chomper camera to be closer to the camera in GW1
  • Improved all digestion time upgrade multipliers

Trouble in Zombopolis: Part Two DLC

  • Reduced damage in Disco mode

Primary Weapon

The Disco Chomper's primary weapon is called the Disco Chomp. It deals 25 damage to zombies just like the normal Chomp. It's basically the same as the normal Chomp as you can also swallow zombies if you go behind them. However swallowing zombies is essential to activating Disco Fever.



Goop is Chompers' only "ranged" attack, purple goo is spit out. If an enemy is directly hit, they will take light amounts of damage over time, obtain lower speed (including turning around), and preventing the use of their abilities, making the zombie an easy target to chomp.


Burrow allows the Chomper burrows underground to cover a large distance quickly or to ambush zombies. Can easily be countered by Engineer's Sonic Grenade. While burrowing, the time remaining in burrow mode is displayed in a meter at the bottom of the screen, called Dig Power. Not moving will reduce the rate at which the Dig Power is consumed. The player may remain motionless once activating Burrow for approximately 15 seconds before being forced back to the surface.


Chomper deploys a Spikeweed, which snare zombies that step on it, making it defenseless from its adversaries and hung upside-down (deals 25x2 damage) for a short period of time or until being vanquished. Any zombies using improvised armor will have their armor destroyed by being caught in a Spikeweed, leaving them vulnerable. The Spikeweed can be damaged and destroyed by zombies. The player can have three Spikeweeds.

Super Sticky Goop

An alternate ability of Goop, Super Sticky Goop renders an enemy zombie unable to move, with the same reduced turn speed as normal goop. The downside is that the cool down is twice of the normal goop and its damage is halved.

Sprint Burrow

An alternate ability of Burrow, Sprint Burrow is just like Burrow, but faster and leaves the player underground with a shorter time.

Spiky Spikeweed

An alternate ability of Spikeweed, Spiky Spikeweed does increased damage to zombies caught for a total of 70 damage (35x2 damage). The downside is that only two can be stockpiled at a time, versus the regular three.

Rainbow Warp (GW2, Unicorn Chomper only)

The Unicorn Chomper dashes forwards quickly, similar to the Scientist's Warp. It is exclusive to the Unicorn Chomper and replaces the Burrow ability.

Chomp Cannon (GW2 Exclusive)

The Chomp Cannon does not goop zombies, but rather deals a great amount of damage. This is useful for attacking Foot Soldiers on the rooftops.



The Disco Chomper is very similar to the standard Chomper with the exception of Disco Fever which activates after eating 5 zombies. It is best to use a stealthy strategy, go for single targets and avoid groups of zombies and/or hide around corners, and wait to strike. When Disco Fever is activated, you may wish to act very aggressively as the damage and speed boost makes you practically invincible to everything with an exception of the Parrot Pal and sniping zombies. To deal with these, you can use Chomp Cannon ability on them. As a general rule, it's best to keep yourself out of the sights of zombies you can't reach however.


When fighting a Disco Chomper it is best to be sniping it and try to pack in groups to avoid death. Kill it as soon as possible, because when Disco Fever is active, it will destroy everything. If this does happen, try to snipe it down and as always, avoid any physical contact as the Disco Chomper will destroy you very easily.

Unlocking tips

The Disco Chomper is a Legendary variant, meaning that it is extremely hard to find stickers for him in sticker packs, and he cannot be unlocked in Phenomenal Character Packs. However, only two stickers are needed to unlock him. The best strategy to unlocking the Disco Chomper is to keep buying Fertilizer Fun packs, as they only contain Plant-only items, and have the best items, meaning that it is more likely you will get the Disco Chomper. Another good strategy to get him is to buy the Zany Zombopolis packs, because it has the highest chance of getting a Legendary. Sometimes, a character showcase will happen, and the selected plant class will get a limited pack featuring items it can only get. If that class is Chomper, you may have a chance to get a Disco Chomper piece, since only Chomper related items can be received.



Plants vs zombies Garden Warfare 2 - Disco Chomper Legendary01:37

Plants vs zombies Garden Warfare 2 - Disco Chomper Legendary


  • In the Impsomnia mission, before the player completely destroys the party, the Disco Chomper comes out of the ground in front of the turntables. The Disco Chomper appears in a similar way to the Disco Zombie, with Disco Zombie's boss theme even starting to play, before being changed. After this cutscene, he engages the player in combat. He is considered a "champion," meaning he has more health than a regular Disco Chomper. In this mission, the Disco Chomper is also called the "DJ Chomper."
    • Since the Disco Chomper is called the "DJ Chomper" in the "Impsomnia" mission, it is possible that Disco Chomper is the DJ for, or even started, said party.
      • Some of the music heard at the party is a remix of the rap jam.
  • He looks very similar to the party variants, but rather is specifically disco themed, rather than 80s themed.
  • He is the second Chomper variant with human-like teeth, with the first being the Chester Chomper, and the third being the Unicorn Chomper.
  • His head resembles a disco ball.
  • Disco Chomper was given a new movement animation once he activates his Disco Fever in the Graveyard Variety Pack expansion. However, this may be something that is shown due to his increased speed, as Hot Rod Chomper does this animation when he eats a zombie, and any other Chomper variant can also do this special animation with the Speed Boost Craziness option activated in a private match.
  • Whenever he chomps, emerges from the ground or respawns, disco-like sounds can be heard.
  • Him, Iron Citron, Computer Scientist and Toxic Brainz are the only non-party variants to be of "Legendary" rareness.
    • In addition, all four have special abilities that are activated by filling their respective meters.
      • Furthermore, Disco Chomper and Toxic Brainz are the only two Legendary variants that fill their meter in unique ways. Disco Chomper must eat his victims, rather than vanquishing them with his bite or damaging abilities, whereas Toxic Brainz must fill his meter with successfully landed punches.
  • He is the only Chomper variant does not have any sort of organic on his head.
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