Cro-Magnolia is a colossal rare plant card in Plants vs. Zombies Heroes, and a member of the Kabloom class. It costs 3 to play, and has 2/4. It does not have any traits, and its Plant Evolution ability gives all plants on its lane and the lanes adjacent to it, including it, +2.
Its name is a portmanteau of "Cro-Magnon," a word used to describe the first early modern humans (early Homo sapiens sapiens) that lived in the European Upper Paleolithic, and "magnolia," the real-life plant it is based on.
Its description is a reference to its gentler face expression compared to Steel Magnolia, as well as the fossil patterns on its petals.
- Class: Kabloom
- Tribe: Flower Plant
- Traits: None
- Ability: Plant Evolution: Plants here and next door get +2.
- Set - Rarity: Colossal - Rare
In the secret groves of Hollow Earth, Magnolias evolved to shun steely stoicism, boasting blunt barbarity.
- Added to the game.
Cro-Magnolia, like most Evolution plants, is best used when played on another plant. It is best to play Cro-Magnolia when there is at least one vital plant on either side of the plant that is going to Evolve. If you successfully Evolve it, Cro-Magnolia becomes a 4/4 with a great ability. Otherwise, it is just a plant with average stats.
Each hero can use this card effectively:
- Spudow, due to his huge arsenal of high-health Team-Up cards, can lead to easily having 6 plants boosted, which can provide a big threat to his opponent if they do not have the right cards to deal with them.
- Solar Flare can team this up with Power Flower and Briar Rose, for extra healing in terms of Power Flower, and possibly even boosting its strength to make it become a 5/5 with Strikethrough, while also being able to remove any zombie that hurts it if Briar Rose is on the field. She can also team it with an Evolved Elderberry for even more powerful results.
- Nightcap can team it up with Threepeater, Shooting Starfruit or Tricorn for massive damage output. Assuming all attacking lanes are empty, Threepeater does 9 damage at once, Tricorn does 12 when non-Evolved and 18 when Evolved, while Shooting Starfruit does 20, which is enough to defeat his opponent at once. However, this is a late-game move due to the high cost of all three aforementioned plants.
- Captain Combustible can use this plant to boost Potted Powerhouse's stats by 3~6 times while in his hand.
A 4/4 plant that also boosts other plants for only 3 is a very dangerous one to be on the field. However, it does have a weakness, which is Rocket Science. If Cro-Magnolia is played a bit later, Screen Door Zombie can nullify Cro-Magnolia's attack and destroy it. But either way, you still have the boosted plants to deal with. Since the plants will be boosted en masse, prioritize the most threatening plant.
Like most Evolution cards, you cannot do much against its ability, but you can try to remove as many plants as possible so Cro-Magnolia cannot activate it.
- During development, it was going to be called "Mesozoic Magnolia."
- The pattern on its petals resemble plant fossils.
- It and Steel Magnolia are the only plants based on the magnolia.
- Coincidentally, they have opposite abilities, with Steel Magnolia boosting health while Cro-Magnolia boosts strength. However, Steel Magnolia doesn't need to be Evolved to activate its ability.