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This article contains the various community-built decks for Impfinity in Plants vs. Zombies Heroes. You are free to add your decks, but please refer to the rules page first.

ImpfinityH Glass canon master (created by Leoaustin123)

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This deck is designed for early winning. We add Zombot Sharktronic Sub and The Chickening just in case of late game.
Zombot Sharktronic SubH x1 The ChickeningH x2 Tennis ChampH x4 Smoke BombH x4 Bungee PlumberH x4
Backup DancerH x2 Zombie ChickenH x1 Cuckoo ZombieH x3 AbracadaverH x1 Backyard BounceH x4
Disco ZombieH x3 Exploding ImpH x3 Line Dancing ZombieH x1 Stealthy ImpH x1 CakesplosionH x2
Flamenco ZombieH x2 Foot Soldier ZombieH x1 Walrus RiderH x1
ImpfinityH A GRAVE Mistake! (created by Snapdragon717)

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This deck focuses on the good amount of Gravestone Zombies that Impfinity can benefit from. There are only 3 types of zombies that aren't Gravestone out of 13 (4 if you count Mixed-up Gravedigger). Crazy Zombies with Gravestone are especially useful, such as Conga Zombie, Newspaper Zombie, and Jester. There are also common tricks to help out, and a few powerful Zombies in the late game. Mixed-up Gravedigger can easily turn the tide of battle if you can manage to keep everything alive, which should be simple. Impfinity also possesses In-crypted, which can safe your zombies in a pinch, and if Headstone Carver is on field, can boost it back again. This is especially helpful on Jesters.
Bungee PlumberH x3 Headstone CarverH x4 Smoke BombH x2 Conga ZombieH x3 Newspaper ZombieH x3
Swashbuckler ZombieH x3 Backyard BounceH x3 Exploding ImpH x2 JesterH x3 Smelly ZombieH x2
Stealthy ImpH x3 ValkyrieH x1 Pogo BouncerH x2 The ChickeningH x3 Mixed-Up GravediggerH x1
Surprise GargantuarH x1 Zombot Sharktronic SubH x1
 
ImpfinityH Mission Imp-ossible (created by Protanly)

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This deck uses Imps to swarm the opponent and fill the field before the opponent has a chance to breathe. It also contains tricks to support and keep the damage coming. The individual is weak, but the collective is strong.
Bungee PlumberH x2 ImpH x3 Mini-NinjaH x3 Smoke BombH x2 Fishy ImpH x4
Hot Dog ImpH x4 Toxic Waste ImpH x4 Backyard BounceH x2 Imp CommanderH x4 Stealthy ImpH x4
Zombot's WrathH x3 The ChickeningH x2 Walrus RiderH x3
 
ImpfinityH The P-imp Slap (Face) (created by Toxicfryer)

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This is a deck for Impfinity which strongly relies on winning early, and dealing lots of damage to the plant hero. Most of the cards have high attack, anti-hero or strikethrough. You should be able to win by turn 10, as long as you place your zombies in empty lanes. Ignore any plants your opponent places, and focus on attacking the plant hero. You can always use The Chickening to get rid of any annoying plants.
Mini-NinjaH x4 Smoke BombH x4 Tennis ChampH x4 Fishy ImpH x4 Hot Dog ImpH x4
Disco ZombieH x3 Imp CommanderH x4 JesterH x3 Line Dancing ZombieH x2 Zombot's WrathH x1
The ChickeningH x4 Walrus RiderH x3
ImpfinityH Does it Hurt yet? (created by Draggon753)

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This deck is similar to Impfinity's "Pain in the Deck" strategy deck and Z-Mech's "Stop hitting yourself" strategy deck, but still has zombies to help for the late game. It fully focuses on doing as much damage to plants as possible in order to remove them, as well as activate the abilities of zombies with the "When Hurt" ability. And all the while, Zombot Sharktronic Sub grows stronger with every dead plant. (You can't see it in the deck because there apparently wasn't enough room to show all of the cards in the deck.)
Bungee PlumberH x2 Ducky Tube ZombieH x1 Final MissionH x1 GraveyardH x1 Headstone CarverH x1
ImposterH x1 Smoke BombH x1 Unlife of the PartyH x1 Barrel of DeadbeardsH x1 Conga ZombieH x1
Dr. SpacetimeH x1 Fire RoosterH x1 Frosty MustacheH x1 Meteor ZH x1 Newspaper ZombieH x3
Space NinjaH x1 AbracadaverH x1 Cosmic ImpH x1 Fireworks ZombieH x1 JesterH x1
Zombie High DiverH x1 Zombot's WrathH x1 Barrel Roller ZombieH x1 CakesplosionH x2 Stupid CupidH x1
The ChickeningH x1 Binary StarsH x1 Foot Soldier ZombieH x1 Gargantuar-Throwing ImpH x1 Imp-Throwing GargantuarH x1


ImpfinityH Environments Galore (created by NgThang)

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This Deck focuses on Environments. Ice Pirate and Space Ninja will gain advantage on Environments, while Laser Base Alpha and Moon Base Z help other zombies do direct damage.
Meteor ZH x3 Space NinjaH x4 GraveyardH x2 Moon Base ZH x4 Trapper ZombieH x4
Laser Base AlphaH x4 AbracadaverH x4 Ducky Tube ZombieH x4 Tomb Raiser ZombieH x4 Ice PirateH x3
Binary StarsH x4
ImpfinityH Teenage Mutant Ninja Zombies (created by honeyfungus)

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This deck is a Anti-Hero deck which is mixed with Enviroments. The Anti-Heros will strike the Plant Hero easier and meaner with Meteor Z and Laser Base Alpha. Space Ninja is also essential in this deck - he can wipe out weak plants on the field so zombies can attack your opponent directly (I recommend putting Space Ninja in Laser Base Alpha so you can kill all plants on the field). If you don't have Zombot Sharktronic Sub, I suggest you can add 1 other Anti-Hero Zombie (Any of them).
Mini-NinjaH x4 Ducky Tube ZombieH x2 Stealthy ImpH x3 Space CowboyH x2 Pogo BouncerH x2
Zombot Sharktronic SubH x1 Space NinjaH x4 AbracadaverH x2 100px x2 Smoke BombH x4
100px x2 GraveyardH x3 Laser Base AlphaH x3 Meteor ZH x3 Moon Base ZH x3