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Coconut Cannon

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For the version in Plants vs. Zombies: Garden Warfare, see Tallnut Cannon.

Coconut Cannon

Coconut Cannon2
Coconut Cannons fire down a single lane, causing a medium explosion on impact.

Sun cost:

400 sun








Tap to fire


On impact, explodes in medium area


After beating Pirate Seas - Day 11 (International version)
By collecting 10 Coconut Cannon puzzle pieces (Chinese version)

Coconut Cannon2

Coconut Cannon is a plant in Plants vs. Zombies 2: It's About Time. Its usage involves tapping on it where it releases a coconut in a straight line in front of it where it will explode when it hits the first zombie, doing splash damage in an area of approximately 2x2 (half a square in each direction and the full center square). A direct hit from the Coconut Cannon deals 45 normal damage shots and will also deal 15 normal damage shots to nearby zombies. It then requires a cooldown period of 16 seconds to fire again.

Almanac entry


AREA: 3x3


Coconut Cannons fire down a single lane, causing a medium explosion on impact.

Usage: tap to fire

Special: On impact, explodes in medium area

Sure, he's a hairy old man, but Coconut Cannon can still fire on all cylinders. The reason he's so hairy: he's in-between waxings.


Plant Food

When fed Plant Food, it releases a gigantic coconut, pushing all zombies to the rightmost edge of the screen, dealing 60 normal damage shots to all of them in a 3x3 area at the end. The upgrade can still be used during cooldown.

Level upgrade (Chinese version only)

Level 2

Fast Recovery

Reduces 25% of the reload time.

Combat Training

Coconut Cannon has 50% more attack power and health (150% of initial).

Level 3

Breath Training

Reduces 40% of the reload time.

Cell Activation

Coconut Cannon has another 50% more attack power and health (200% of initial).

Costumed (Chinese version only)

Plant Food ability will shoot a bullet that stuns zombies in a 5x1 area when it explodes.

Plants vs. Zombies: All Stars

Bursting point: Attacks the enemies in its row, needs Brave Plant Food to activate.


Use the Coconut Cannon wisely during huge waves of zombies to do splash damage. This is usually unnecessary to use it in later stages, as there are numbers of zombies that can be considered tough. It also costs a lot of sun to place on your lawn, so you should have a lot of sun-producing plants if you want to use them.

You can delay Gargantuars with Coconut Cannon by placing it next to them, blow them up, and shoveling it afterwards to get half of the profit (three-fourths if you have unlocked all Shovel Boost upgrades). This is also an effective strategy when dealing with them in large numbers to prevent further collateral damage. It is also useful for pushing them back with its Plant Food, which also deals heavy damage to them and surrounding zombies.

For those who are not using Grave Busters in Endless Zone, plant it on an adjacent tombstone, fire it away, then shovel it to get back enough sun. Repeat the same steps until the lawn is out of tombstones already.

They are useful in minecarts, as you can use one Coconut Cannon to attack all the rows, saving a lot of sun.

In any Pirate Seas level, you can use Coconut Cannons to get rid of Imp Cannons by firing and digging them back up to get sun back (only if you have a Shovel Boost, Perk, or Bonus), and earning the achievement Broadside.

Using Plant Food on a Coconut Cannon is not recommended to be used in Ancient Egypt and Dark Ages, if there are tombstones in the same row. The coconut will not push the tombstone, but will explode instead, so tough zombies behind the tombstones such as Gargantuars will not be damaged.

Wild West - Day 20 (Not OK Corral III)

The Coconut Cannon is given in the 8th wave of this level if you lose 2 plants or more, and is required to deal with the massive amount of zombies in the later portion of the level. However, if you don't lose any plant you will have the chance of getting a Repeater instead for you still got many offensive plants left. Thus, It is strongly advised that the player resets the level if he/she does not get the Coconut Cannon.



  • The Coconut Cannon is one of the plants that can be used before their seed packet is obtained without entering a Piñata Party, the others being Threepeater, Magnifying Grass, Sun-shroom, Kernel-pult, Melon-pult, Lily Pad, Tangle Kelp, Bowling Bulb, Guacodile and Banana Launcher.
  • It is similar to the Cob Cannon, as both have elevated costs and one needs to tap on it to fire.
    • However, Cob Cannon can shoot to any place, takes more time to fire and does massive damage.
    • The Coconut Cannon cannot kill a Buckethead Zombie in one shot, but leaves it with 20 health points left.
  • If Plant Food is given to the Coconut Cannon and a tombstone is in the same lane, the bomb will explode when it touches the tombstone.
  • Whenever a Coconut Cannon with its costume shoots out a coconut, its Hard Hat will also jump and slide down.
  • This is the most expensive plant in Pirate Seas.
  • Coconut Cannon's Plant Food Ability deals a massive damage on a 2x3 area from the first tile away from the cannon.
  • Coconut Cannon deals a very huge damage (same as Citron and Magnifying Grass) into the tile where it hits the zombie, and deals a moderate damage to zombies in a 3x3 area.
  • When watered in the Zen Garden, Coconut Cannon's fuse will be extinguished. The same happens with Torchwood with its flames.
  • If an Imp Cannon is completely destroyed by this plant, the player gets the Broadside achievement.
  • It is the second plant that has cannon on its name. The first one is the Cob Cannon.
  • The bullet that Coconut Cannon shoots for its Costumed Plant Food ability in the Chinese version looks exactly like the Banzai Bill from the Super Mario series.

See also


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