The Centurion Zombie is a legendary hero, and champion of countless battles. Or so he'd have you believe... The truth is, he bought his armor from a costume shop, his helmet is made out of an old broom, and his cape? Just some drapes he ripped off the wall.
In-game description[]
Centurion's fiery crossbow ignites Plants, dealing fire damage over time.
AI Health[]
Easy: 75
Normal: 100
Hard: 125
CRAAAAZY: 150
Primary weapon[]
The primary weapon of the Centurion is the Flame Bolt. It deals 12 (14 when upgraded) impact damage and 15 (17 when upgraded) critical damage close range.
At mid range, it deals 9 (10 when upgraded) impact damage and 13 (15 when upgraded) critical damage.
At long range, it deals 8 impact damage and 9 (10 when upgraded) critical damage. It also deals fire damage on plants that are hit for 3x5 damage.
Zombie Stink Cloud arcs a gas grenade in front of the zombie; any plants inside the gas suffer damage. The gas is also extremely helpful for cover. It requires a 20-second recharge after use.
An alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. Rocket Leap also has two uses. This ability is good if you want to get around places faster.
Zombie Stink Cloud arcs a gas grenade in front of the zombie; any plants inside the gas suffer damage. The gas is also extremely helpful for cover. It requires a 20-second recharge after use.
An alternate ability of Rocket Jump, the Foot Soldier will go a further distance, but will not jump as high. Rocket Leap also has two uses. This ability is good if you want to get around places faster.
An alternate ability of ZPG, the Foot Soldier will launch four rockets to attack plants upon using the Multi-Rocket.
Upgrades[]
Garden Warfare[]
Oven Mitts[]
Without the constant threat of burnt fingers, the Centurion's reload speeds have been improved.
Better Stacking[]
More efficient charcoal-stacking techniques allow for more shots in every clip.
BBQ Starter[]
Dousing each piece of charcoal in liquid BBQ starter results in hotter shots, and more damage!
Garden Warfare 2[]
Health Regeneration Delay Upgrade
This upgrade decreases the delay before health regeneration begins!
Zoom Upgrade
This upgrade increases the zoom distance of your primary weapon!
Health Regeneration Upgrade
This upgrade increases how quickly your health regenerates!
Speed Upgrade
This upgrade allows you to move faster!
Reload Upgrade
This upgrade decreases your reload time!
Ammo Upgrade
This upgrade increases the number of times you can fire before reloading!
Fire Upgrade
This upgrade causes your shots to burn enemies for more damage!
Health Upgrade
This upgrade increases your maximum health!
Strategies[]
The Centurion's primary weapon is almost unique among Foot Soldiers as it does not fire rapidly if the trigger button is held. Rather, it fires a single shot whenever you press the button, similar to the Camo Ranger. The fire effect that the Flame Bolt possesses allows you to deal lots of damage to enemies if you keep hitting them with your shots. Strive for ammunition upgrades to make the Centurion a more versatile character, one that excels at mid to long range combat.
In Garden Warfare 2, adding specific character upgrades can make the Centurion lethal. With good enough range. Critical hits can make vanquishes much easier to get, especially with his fire effect his weapon possesses.
With[]
There are two ways of using Centurion: one is to fight in the front line like the regular Foot Soldier; the second is to snipe like a Camo Ranger. In comparison, Centurion performs worse than both of them in terms of ammo and recoil, but, in return, the fire ability rivals both.
If you use Centurion like a regular Foot Soldier, you should be extra careful when it comes into a 1v1 scenario. As your ammo and recoil come to a disadvantage, always check on your ammo clip, reload whenever possible, and utilize your abilities such as Rocket Jump and Zombie Stink Cloud. If your ammo runs short or all your abilities are used up, duck behind cover to reload before coming out for another fight. Never try to fight characters capable of dishing out large amounts of damage over time, such as Kernel Corn, in close quarters, and, as always, destroy rootedplants with ZPG instead of using your primary weapon.
Alternatively, Centurion in long range excels Camo Ranger in crowd control. Unlike Camo Ranger, Centurion can deal damage continuously as he is a fire variant. To maximize the efficiency of the fire damage, spending time to set the whole enemy team alight is recommended instead of focusing fire onto a single plant. Besides that, sniping Centurions should be played with a style similar to that of Camo Ranger.
Against[]
Centurion can rain fire damage to and wreck havoc on your whole team if approached incorrectly. When you fight a Centurion as a powerful character in close quarters, fighting him alone is still a tact, as it will mostly result in a win anyway, in addition to minimizing the damage done to your teammates in case one is near you. Do not be overconfident, however, as being hit by a ZPG will be lethal unless you are playing as Iron Citron or Torchwood, who are already hard enough to obtain. Sunflowers are critical to fighting Centurions, as they can mitigate the fire damage done to their allies innumerousways and can still be prepared for another fight. However, they should still take extra care, as they could become easy targets of Centurions due to their less-than average health.
Centurions, as mentioned above, should be treated as Camo Rangers at long range. Cacti are the best counters in such situations, as they can fight fire with fire (often quite literally) with the Centurions. Chompers should not try to attack Centurions if the former is at low ground, as they will mostly end up with getting vanquished, exceptions being able to land a hit with Chomp Cannon.
A glitch in the game sometimes causes the "Vanquished By" weapon area say "Flame Pulse," when the weapon should be called "Flame Bolt." Flame Pulse is actually the Fire Flower's primary weapon.
This same glitch also happens with Electro Pea, except it is Electric Needle instead of Electro Cannon. Electric Needle is Power Cactus' primary weapon.
Both of Captain Squawk's weapons, the Flem Thrower and the Gull Blaster, are also mistaken as Toxic Fists and Toxic Beam depending on the weapon used to vanquish the plant. Both of the aforementioned primary weapons are Toxic Brainz' primary weapons.
He, Super Commando, and Painter are the only zombies that use crossbows as their weapons.
He is the only zombie listed above to not have his primary weapon being named with "Crossbow."
Even though the reload speed upgrade shows oven gloves, Centurion does not have oven gloves on to reload.
He has the fourth lowest max ammo capacity of all the Foot Soldier variants, with the first being the Tank Commander, the second being Scuba Soldier, and the third being Super Commando.
He is also one of only two of these to not fire all of his ammo in a single shot. This is shared with the Scuba Soldier.
His helmet resembles a Customization item of the Cactus, hence both being named "Centurion." However, the Cactus helmet was added at the game's release.
He, Tank Commander, Scuba Soldier, and Camo Ranger are the only Foot Soldier variants that don't utilize constant-fire weaponry.
He is the only Foot Soldier variant with one word in his name.
He, Camo Ranger and Park Ranger are the only Foot Soldier variants that have two shoes.
However, one shoe has wings on it while the other does not.
This shows that Centurion may be trying to imitate Hermes, the messenger of the gods, who also has winged shoes.