Celestial Custodian is a galactic uncommon zombie card in Plants vs. Zombies Heroes and a member of the Hearty class. He costs 3 to play, and has 3/2. He has no traits, and his ability destroys a selected plant with 2 or less when he's played on an environment.
He is based on a janitor (also known as a custodian), a person who cleans and maintains buildings such as hospitals, schools and residential accommodation.
His name is a combination of "celestial," referring to him being space-themed and "custodian," another name for a janitor.
- Class: Hearty
- Tribes: Garbage Mustache Zombie
- Traits: None
- Ability: When played in an Environment: Destroy a Plant with 2 or less.
- Set - Rarity: Galactic - Uncommon
Don't call him a "Space Janitor." He's a "Celestial Custodian" and darn proud of it.
- Added to the game.
On his own, a 3/2 zombie is slightly expensive for just 3. However, his ability is really useful as he can destroy a single plant with 2 or less which packs a 3/2 for 2 and a Rolling Stone included. However, this zombies' ability only works if he is played in an environment. This means that you should play an environment at the early turns like Cone Zone so you can activate his ability easily.
In fact, his ability can be considered a more useful Rolling Stone in some cases, due to the fact that it can destroy a plant before the plant phrase. This means that his ability can destroy a dangerous plant already on the field such as Black-Eyed Pea before it can be boosted by the opposing plant hero. However, if you would rather prefer to destroy a plant during the zombie tricks phase with his ability, you can play him in Graveyard, which will reveal him in the zombie tricks phrase as well as activate his ability. However, this puts him at a greater risk of Grave Buster, and if the plant hero has Spyris, they can see that he has been played and then wait a turn to play their weak plants, wasting his ability. Also, this combo can only be normally done with Neptuna.
You can also play this in a plant environment as his ability will still activate regardless if he is played in a plant or zombie environment.
This zombie can ruin your strategies very easily as if he is played in an environment, one of your low strength plants will be destroyed like Admiral Navy Bean, Wall-Nut, or Torchwood. The only counter to his ability is to keep your plants high in strength. As for the zombie himself, you can treat him like a zombie version of Fire Peashooter, except he has no tribe synergy.
- His original ability was to destroy all plant environments when he was played.
- This would of made him the zombie counterpart of Plantern, who would originally have destroyed all zombie environments when played.