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Plants vs. Zombies- Garden Warfare 2

Captain Cannon

Captain Cannon
Health 125
Variant of Captain Deadbeard
Scattercannon (short range)
Extend-o-cannon (long range)
Abilities Barrel Blast
Parrot Pal
Cannon Rodeo
Rarity Rare

Captain Cannon is a Rare Captain Deadbeard variant in Plants vs. Zombies: Garden Warfare 2. He was at first not playable in the beta of the game; however, you could see him in the Backyard Battleground if you're playing as a plant in Flag of Power. His long range weapon fires cannon balls that explode on impact or can be detonated early in mid-air, similar to Electro Pea and Petrified Cactus. His Scattercannon fires at a higher rate of fire, but deals a bit less damage and has less ammo than the Scurvy Scattershot.


Stickerbook description

"Captain Cannon hasn't had the best of luck with explosives. Just take a look at what was once a perfectly good hat. I don't even think those are his real eyebrows."

In-game description

Captain Cannon can detonate his shots in mid-air! Simply zoom in, fire and hit the fire button again to trigger an extra large explosion!


Parrot Pal

An ability similar to the Garlic Drone or Zombot Drone. When used, Captain Cannon creates a Parrot equipped with a telescope laser and explosives. The Parrot Pal has 5 HP and can only be used for a limited time. This replaces the Zombot Drone from the first game.

Cannon Rodeo

Captain Cannon will summon a cannon and then sits on top of it. The Cannon will then start shooting explosive cannonballs repeatedly. The cannon has 6 ammo.

Barrel Blast

Captain Cannon summons a barrel and hides inside it, lighting the fuse inside, and then detonates it to damage nearby plants, knocking himself into the air. The barrel also gives Captain Deadbeard reduced damage whilst he is in it.

Weapon damage


  • Always deal 25 damage each.


  • 40 damage for direct head shot.
  • 35 damage for direct body shot.
  • 10-20 Splash damage.


Captain Cannon is a strong character to use with his damage output. His slow projectile is a double-edged sword; it makes it easier to detonate his shots but makes it harder to land direct hits on long range. Because of this reason, it is recommended to use him in mid-range. At mid-range, he can deal the highest damage every second of any Captain Deadbeard variant. Do not use the shotgun unless you are desperate because you can only take out Roses and Sunflowers with a fully reloaded weapon, so only use your shotgun as a last resort or to finish off weakened plants.

Balancing changes

Trouble in Zombopolis: Part One DLC

  • Increased projectile movement speed
  • Increased inner blast radius for manual detonation
  • Removed falloff for impact damage

November 2016 Patch

  • Increased Shotgun damage from 20 to 25
  • Decreased reload time from 2.25 to 2
  • Increased damage on detonation from 30 to 35
  • Increased regular splash radius from 1.5 to 2
  • Increased damage on impact from 35 to 40

April 2017 Patch

  • Decreased detonation damage from 35 to 32
  • Decreased detonation inner damage radius from 4 to 3


  • In the beta, Captain Sharkbite had Captain Cannon's long range weapon.
  • There are many details on Captain Cannon that resemble those of a cannon.
    • His hat appears to be hit with a cannon ball, due to the fact that there is a huge, smoking hole in the middle of it.
    • Also, instead of having a normal peg leg, he appears to have a wooden wheel, similar to those of a cannon.
    • His hook seems to be a fizzing fuse, similar to those that are normally seen on a cannon.
  • He is one of three manual detonation characters in the game, the others being Electro Pea and Petrified Cactus.