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Captain Cannon

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Plants vs. Zombies- Garden Warfare 2

Captain Cannon

Captain Cannon
Health 125
Variant of Captain Deadbeard
Scattercannon (short range)
Extend-o-cannon (long range)
Abilities Barrel Blast
Parrot Pal
Cannon Rodeo
Rarity Rare

Captain Cannon is a Rare Captain Deadbeard variant in Plants vs. Zombies: Garden Warfare 2. He was at first not playable in the beta of the game. However, you could see him in the Backyard Battleground if you're playing as a plant in Flag of Power. His long range weapon fires cannon balls that explode on impact or can be detonated early in mid-air, similar to Electro Pea and Petrified Cactus. His Scattercannon fires at a higher rate of fire, but deals a bit less damage and has less ammo than the Scurvy Scattershot.


Stickerbook description

"Captain Cannon hasn't had the best of luck with explosives. Just take a look at what was once a perfectly good hat. I don't even think those are his real eyebrows."

In-game description

Captain Cannon can detonate his shots in mid-air! Simply zoom in, fire and hit the fire button again to trigger an extra large explosion!


Parrot Pal

An ability similar to the Garlic Drone or Zombot Drone. When used, Captain Cannon creates a Parrot equipped with a telescope laser and explosives. The Parrot Pal has 20 HP and can only be used for a limited time. This replaces the Zombot Drone from the first game.

Cannon Rodeo

Captain Cannon will summon a cannon and then sits on top of it. The Cannon will then start shooting explosive cannonballs repeatedly. The cannon has 6 ammo.

Barrel Blast

Captain Cannon summons a barrel and hides inside it, lighting the fuse inside, and then detonates it to damage nearby plants, knocking himself into the air. The barrel also gives Captain Deadbeard reduced damage whilst he is in it.

Weapon Damage


20 Damage always.


40 Direct head shot, 35 Direct Body shot, 10-20 Splash damage.


  • In the beta, Captain Sharkbite had Captain Cannon's long range weapon.
  • His hook seems to be a fizzing fuse, similar to those that are normally seen on a cannon.
  • In the Trouble In Zombopolis: Part One DLC, he was buffed with these changes.
    • His projectile movement speed was increased.
    • His inner blast radius for manual detonation was increased.
    • His falloff for impact damage was removed.
  • In the November 29, 2016 balance patch update (AKA Frontline Fighters DLC), he gained a few buffs. The Scattercannon's damage was increased from 20 to 25, and decreased reload time from 2.5 seconds to 2 seconds, whereas the Extend-o-cannon's damage was increased from 30 to 35, splash damage increased from 1.5 to 2, and impact damage was increased from 35 to 40.

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