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Brain busting? Very dangerous. You go first.

Crazy Dave

For the similar game mode in Plants vs. Zombies, see Mini-games.
For the Brain Busters in Plants vs. Zombies Online, see Brain Busters (PvZO).

Brain Busters are levels in Plants vs. Zombies 2 which add different mechanics, conditions, or objectives to gameplay. They are marked on the map as semi-spheres with striped icons, instead of solid colored semi-spheres like regular levels. In the Chinese version (before the 1.8 update) and before the 1.7 update in the international version, these were unlocked using world-specific keys. Some Brain Busters are remakes of Plants vs. Zombies mini-games. Gameplay wise, they play out similarly to the mini-games and puzzles of the first game. Some Brain Busters are exclusive to specific worlds, some to multiple worlds and some appear in all worlds.


List of Brain Busters[]

Multiple worlds[]

Save Our Seeds[]

Ekran Alıntısı4

An endangered Sunflower

Keys needed (versions 1.6 and below): four (three in Ancient Egypt)

In this Brain Buster, the player has to stop the zombies from eating/destroying the endangered plants on the yellow and black striped tiles. Each world usually has a certain plant, but some worlds have levels with various endangered plants. Some even contain 2-3 types of plants in the same level.

Played on:

Locked and Loaded[]

AED11

Gameplay of Ancient Egypt - Day 11, the first Locked and Loaded level

Keys needed (versions 1.6 and under): four (five in Wild West)

The player has to use plants pre-selected by Crazy Dave. Otherwise, the player "would have risked distorting reality", according to Penny.

Played on:

  • Ancient Egypt - Days 11, 21, 28 and 34
  • Pirate Seas - Days 5, 18 and 29
  • Wild West - Day 9 and 22
  • Frostbite Caves - Days 14 and 29
  • Lost City - Days 8, 14, 21 and 31
  • Far Future - Days 6, 17 and 28
  • Dark Ages - Nights 8 and 18
  • Neon Mixtape Tour - Days 9, 11, 14 and 31
  • Jurassic Marsh - Days 9, 14, 29, 31, 34 and 38
  • Big Wave Beach - Days 14 and 31
  • Modern Day - Days 9, 14 and 42
  • Minority of Piñata Parties

Special Delivery[]

BWBLv21 Final Wave

Gameplay of Big Wave Beach - Day 21

Keys needed (versions 1.6 and under): One

In this Brain Buster, the player receives plants from conveyor-belt. With this, no sun will be produced, and the plants will be pre-selected.

Played on:

  • Ancient Egypt - Days 4 and 29
  • Pirate Seas - Days 27 and 32
  • Wild West - Days 27 and 31
  • Frostbite Caves - Days 3, 5, 8, 10, 18, 21 and 25
  • Lost City - Days 3, 5, 9, 13 and 18
  • Far Future - Days 16 and 31
  • Dark Ages - Nights 4 and 13
  • Neon Mixtape Tour - Days 3, 6, 10, 19, 22 and 27
  • Jurassic Marsh - Days 3, 7, 19, 35 and 39
  • Big Wave Beach - Days 3, 5, 10, 18, 21 and 26
  • Modern Day - Days 3, 19, and 25
  • Majority of Piñata Parties

Last Stand[]

GoingSpike

Gameplay of Pirate Seas - Day 22

Keys needed (versions 1.6 and under): five (four in Wild West)

This Brain Buster is similar to the original Last Stand from Plants vs. Zombies. The player has to plan a defense to survive the incoming onslaught using a limited amount of sun. No sun-producing plants or free plants can be used (except Ancient Egypt - Day 24 when you can use Iceberg Lettuce and power mints)

Played on:

  • Ancient Egypt - Days 18, 24 and 33
  • Pirate Seas - Days 14, 22, 31 and 34
  • Wild West - Days 6 and 18
  • Frostbite Caves - Days 12 and 28
  • Far Future - Days 11, 22 and 27
  • Dark Ages - Nights 6 and 15
  • Neon Mixtape Tour - Days 13 and 24
  • Jurassic Marsh - Days 22, 27 and 41
  • Big Wave Beach - Days 12 and 29
  • Modern Day - Day 37

Ancient Egypt[]

Mummy Memory  (Archived content) (China only)[]

NewAE6G1

Gameplay of Ancient Egypt - Day 6

Keys needed (versions 1.7 and under): four

The player must match various symbols by flipping the Camel Zombies' signs to kill them. Lawn mowers, Plant Food, and Cuke are disabled in these levels.

As of the 6.7 update of the international version of the game, it is no longer available. (Levels for pre-6.7 update: Ancient Egypt - Days 7, 16 and 23)

Chinese version played on Ancient Egypt - Days 6, and 12.

Pirate Seas[]

Cannons Away[]

CannoningAway

Gameplay of Pirate Seas - Day 20

Keys needed (versions 1.6 and under): three

The player must blast away as many Seagull Zombies as possible using the 5 provided Coconut Cannons to beat the target score. As each level is completed, the score goal is increased by Penny. Combos can be made if more Seagull Zombies are killed with the same hit.

Played on Pirate Seas - Days 3, 11, and 20

Chinese Version: Days 4 and 12

Wild West[]

Not OK Corral[]

WWDay4PlantFoodBuckethead

Gameplay of Wild West - Day 4

Keys needed (versions 1.6 and under): three

The player has to put the plants in the minecarts strategically to destroy the zombies coming out from the corrals. Corrals with electricity indicate that no zombies are to come from that corral for the wave.

Played on Wild West - Days 4, 12, and 20

Chinese Version: Days 4 and 12

Far Future[]

Sun Bombs[]

Sun Bomb

A Sun Bomb

All sun-producing plants except for Gold Bloom, Sun Bean, Toadstool and Solar Sage cannot be used in this level. Sun falling from the sky is purple before reaching the ground, turning into their regular yellow shade. Purple sun will explode, taking out plants and zombies only if the player touches them before they reach the ground. However, sun falls from the sky twice as often compared to a normal level.

Played on Far Future - Days 4, 19, 24, 30 and 34

Chinese Version: Days 3, 14 and 24

Dark Ages[]

Dark Alchemy[]

Screen Shot 2014-06-25 at 1.32

An orange potion

In this Brain Buster, hands which come from the ground leave "evil" potions on the lawn that can give zombies helpful effects. Visually, the zombies will look bigger when they touch certain potions. They will also flash different colors.

The orange potions make zombies walk faster while the fuchsia potions give them a 25% health increase, according to their maximum health.

Played on Dark Ages - Nights 9 and 17 and Epic Quests

Chinese version: Days 9, 17 and 24

Big Wave Beach[]

Bulb Bowling[]

Explosive bulb packet

Explosive bulb's seed packet

In this Brain Buster, the player must use the four types of bulbs from the Bowling Bulb given from a conveyor belt to kill the zombies. Different types of bulbs deal different amounts of damage. The bulbs given are the basic trio of bulbs, along with a Plant Food-powered one. This is similar to Wall-nut Bowling from the first game.

Played on Big Wave Beach - Days 8 and 24

Modern Day[]

Beghouled[]

Modern Day - Day 8

Start of Modern Day - Day 8

In this Brain Buster, the lawn is filled with plants and the player must swap them either horizontally or vertically to make a match of 3 or more plants which will make them disappear and give sun. Make a match of four or more plants will activate their Plant Food effect. Matching three armored defensive plants gives the player significantly more sun than usual. The player can use the sun to upgrade the plants into other different plants. The player must make the specified number of matches to beat the level. This is similar to the mini-game by the same name, Beghouled.

Played on Modern Day - Day 8, 13, 22, and 27

Chinese version: Days 13

Chinese version only[]

Kongfu World[]

Powder Keg[]

PowderKeg

Powder Keg I

Here the player tries to avoid the flames of the torches from destroying the kegs. If all the kegs explode, the player loses. Ice plants, such as Iceberg Lettuce and Snow Pea, can extinguish the flames.

Played on Kongfu World - Days 7 and 18.

Bronze Matrix[]

Bronze Matrix

Start of Bronze Matrix I

The player must use the plants given to them via conveyor-belt. There are a certain number of petrified Gargantuar Bronzes that will attempt to free themselves from petrification given by the timer. These petrified warriors can be destroyed by plants. If the player fails, the Gargantuar Bronze is free from petrification and is ready to smash the Player's line of defenses. The more petrified Gargantuar Bronzes are there, the harder the battle becomes. The player wins when all zombies are killed.

Played on Kongfu World - Days 13, 19, 21 and 24.

Far Future[]

Zomboss Test Lab[]

Zomboss Lab II

Zomboss Test Lab II

Similar to I, Zombie from Plants vs. Zombies, there are plants on the lawn which need to be destroyed in order to beat the level. The player must spawn zombies to eat the plants. Every eaten plant is worth 150 sun.

All by Oneself[]

FF Mini-game

All by Oneself I

The plants do ten times their normal damage, and have a faster shooting rate in this Brain Buster. However, there is only one plant available for use. The plant gets XP when killing zombies, and if the plant has enough XP, it will upgrade into a stronger plant. Players need to move the plant on a cart and dodge bombs. This Brain Buster is very similar to the Plants vs. Zombies console mini-game Heavy Weapon.

Played on: Days 4 and 20.

Dark Ages[]

Fright Theater[]

10041331

Gameplay of Fright Theater

In this Brain Buster, the player must defend The Little Pigs from zombies in wolf costumes. All zombies move along a predetermined path. Any plants planted at the left side of the path will be eaten. The zombies have much higher health in this Brain Buster. This is the only Brain Buster to have a completely unique lawn design.

Played on Dark Ages - Night 6 and 20

Tit for Tat (Archived content)[]

Dark Alchemy I China TULO

Gameplay of Tit for Tat I

In this Brain Buster, the player must fight zombies only with Hypno-shrooms while "evil" potions appear.

Oak Archery[]

IMG 0572

Gameplay of Oak Archery I

In this Brain Buster, the player must operate Oak Archer to shoot incoming zombies.

Played on Nights 15 and 23.

Big Wave Beach[]

Gluttonous Hungry Guacodile[]

Snake4

Gameplay of Gluttonous Hungry Guacodile

The player controls a Guacodile line which slowly gets longer and longer. The player must try to defeat all the zombies without touching any of their other Guacodiles. The lawn is much larger, and the zombies are smaller. This is the only Brain Buster to have small zombies. This Brain Buster resembles a classic video game called Snake.

Vasebreaker[]

VB11

Gameplay of Vasebreaker II

In this Brain Buster, the player must break vases to reveal plant seed packets, zombies, or Plant Food. The player has to use the plants he/she gets from the vases to kill the zombies from the vases.

Frostbite Caves[]

Plant Maze[]

Screenshot 2015-06-22-09-51-17

Gameplay of Plant Maze tutorial

The player must match orbs to attack zombies, but if you stall too long, the zombies will eat the endangered plants. There are various types of orbs, each powering a specific plant.

Played on Frostbite Caves - Days 13 and 23

Dodo Adventure[]

DDA1

Beginning of Dodo Adventure I

The player controls a Dodo Rider Zombie past danger to get to the end. This is the 2nd Brain Buster in which the player controls the zombie(s) instead of the plant(s). The dodo has 3 lives. If the dodo touches the Chomper, gets bit by the Guacodile or falls in the water, the dodo will lose a life. If all 3 lives are lost, the game is over.

Played on Frostbite Caves - Day 11 and 19

It's Raining Seeds[]

Sloth Gargantuar Seed Packet

A hypnotized Sloth Gargantuar seed packet

Plant packets and hypnotized zombie packets fall from the sky, the player has to plant these in the right place in order to defeat the zombies. This Brain Buster is very similar to the mini-game It's Raining Seeds from the first game.

Sky City[]

One Gun Guard[]

The player uses 3 different types of guns ( 2 in Sky City - Day 6 Easy Mode) to kill zombies to get enough points to win. The zombies can not kill the player. The player loses when they have zero sun.

Air Raid[]

The player chooses one from three plant teams and controls a flying plant to defeat incoming zombies, which will fire bullets at the plant. The player must earn enough points by defeating zombies to win the level. The player loses when the flying plant's health has been depleted, or if the target score has not been met at the end of the level.

Across the Lawn[]

Similar to the Fright Theater, the player must defend the house from the zombies before destroying it.

Lost City[]

Dark Stormy Night[]

In this Brain Buster, a storm is taking place in the lawn, and the screen will remain dark until lightning flashes, giving the player a brief moment to see what's happening. It is similar to Level 4-10 of Plants vs. Zombies.

Played on Lost City - Day 9

Vasebreaker[]

The player must break vases to reveal plants seed packets, sun, zombies, or Plant Food. The player has to use the plants he/she gets from the vases to kill the zombies broken from vases.

Played on Lost City - Day 15

Unsodded[]

In this Brain Buster, there are only three lanes that can be planted on. Flying plants, however, may be planted on the top and bottom lanes as usual. This Brain Buster may be based on the unused minigame Unsodded from Plants vs. Zombies.

Played on Lost City - Day 22

Steam Age[]

Whack-a-Zombie[]

In this Brain Buster, the player uses hammer to whack the Industrial Imp Zombies. Whacking one of them will give the player 10 points. It could give the player a combo score if the player whacks the imps in a row. Whacking the Flat-shrooms will reduce 10 points. The player could also have 2 bonus hammers which need coins to use it.

Played on Steam Age - Day 13.

Renaissance Age[]

Statue-shuffling[]

In this Brain Buster, the player is presented with lawn of identical statues, some of which must be broken. At the beginning of the level correct statues glow for two seconds, then all statues begin to spin around in random directions. The player must break all correct statues in limited number of hits.

Played on Renaissance Age - Day 16.

Heian Age[]

Ninjimp Adventures[]

In this Brain Buster, the player controls a Ninjimp. Similarly to Dodo Adventure, the player must guide the Ninjimp to the left side of the lawn, while avoiding whirlwinds and Auberninja shurikens, both of which will cause the player to lose a life if the Ninjimp is hit.

Parkour Party[]

Mandrake Parkour[]

In this Brain Buster, the player controls Parkour Mandrake in order to avoid obstacles and run a specific amount of length in order to win.

Memory Lane[]

Seeing Stars[]

In this Brain Buster, the player the player has to fill up certain tiles on the lawn with Starfruits to form the shape of a giant star. Sometimes other plants are used instead of Starfruit, such as Pumpkin Witches during Halloween.

Wall-nut Bowling[]

In this Brain Buster, the player uses Wall-nuts, Explode-O-Nuts, Primal Wall-nuts, Giant Wall-nuts, and Jackfruits to attack zombies by placing them behind the red line and rolling them towards zombies.

Trivia[]

  • In the dialogue of pre-1.8 versions, Crazy Dave's speech is similar to one in Indiana Jones.
  • None of the Last Stand levels, except Ancient Egypt - Day 24 and the ones in Frostbite Caves let the player use free plants.
    • Stallia could be used anywhere when it was first released, but this was fixed shortly.
  • Before the 1.7 update, Brain Busters required all lawn mowers to not be triggered at the end of the level in order to earn a star.
  • Melon-pult cannot be used in Last Stand levels, despite it not being a sun producer or free plant.
  • Vasebreaker in the international version is not a Brain Buster according to PopCap Games. Instead, it is a separate mini-game.
    • This is supported by the fact it is not found on the map; rather, it is in its own menu.
    • In the Chinese version, it is considered a Brain Buster and is found in Big Wave Beach and Lost City.
  • Frostbite Caves, Neon Mixtape Tour, Lost City and Jurassic Marsh are the only worlds to not have their own exclusive Brain Buster.
    • However, the Chinese versions of Frostbite Caves and Lost City do have their own Brain Busters.
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