Black Hole is a galactic super-rare zombie environment card in Plants vs. Zombies Heroes, and is a member of the Hearty class. It costs 1 to play, and its abilities give all plants in it -1, and move all plants played to its lane. This ability persists until Black Hole is overridden by another environment.
It is based on a black hole, a region of spacetime exhibiting such strong gravitational effects that nothing, not even particles and electromagnetic radiation such as light, can escape from inside it.
Its second ability is a reference to the gravitational effects black holes have, and its description references how plants and seeds are usually planted inside holes in soil.
- Class: Hearty
- Tribe: Environment
- Trait: None
- Abilities: Plants here get -1. When a Plant is played, move it here.
- Set - Rarity: Galactic - Super-Rare
Plants usually like being planted in holes. Black holes? Not so much.
- Added to the game.
This environment is really cheap and powerful against decks that involve using Team-Up plants. Playing it early can make the plant hero to forcefully play a plant in that environment and turn weaker. This can work effectively when playing a strong zombie with Frenzy in that lane so that zombie can stay alive and have a chance to clear out most of the plants and damage the plant hero. You can also play a high strength zombie in a different lane to force the player from playing more plants in order to block the high strength zombie.
Placing an Arm Wrestler in this environment will cause all plants to move into this environment, causing the Arm Wrestler to continuously get boosted. You can also play down a Vimpire or Overstuffed Zombie here, because whenever they play down a plant, it can get destroyed by them, and the Vimpire or Overstuffed Zombie can keep on getting more powerful. The strength loss can also help, as it can make it so the plant might not destroy the zombies.
When this environment is on board, avoid playing Team-Up plants as that plant will move to that environment, unless it already has two plants. The only way to avoid this environment's ability is to have one or two plants already in that environment and then play other plants before a plant in the environment is destroyed. If this environment turns into a nuisance towards your strategy, replace it with one of your environments as soon as possible.
The extra ability of plants getting -1 strength can be extremely annoying towards the plant hero, as powerful zombies will be able to be played in this environment, and due to the nature of this environment, they will be able to finish off many plants while at the same time lasting longer due to the strength reduction.
Health-Nut can be good in this environment, as the strength reduction will not affect it. By extension, Pecanolith will nullify the strength reduction altogether, reducing the effectiveness of this environment.
- In the development of Galactic Gardens, its original name was "Gravity Well" and had a different appearance.