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Barrel Blast

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Not to be confused with Berry Blast.
BarrelBlastTrailer

Barrel Blast as seen in the trailer

Barrel Blast is the first ability for Captain Deadbeard in Plants vs. Zombies: Garden Warfare 2. When used, Captain Deadbeard hides in a wooden barrel with a fuse on it. The player triggers the fuse which leads to the explosion of the barrel after a certain amount of time. When Captain Deadbeard is in the barrel, he will move slower than usual, but after he triggers the fuse, he moves faster. The explosion does up to 150 splash damage to the plants. The player also takes 75% less damage while in the barrel. Its counterpart is Looty Booty Barrel Blast.

Stickerbook description

Hop inside your trusty barrel to shield yourself from attacks, but that's not all! Light the fuse and run towards your Plant foes an explosive surprise.

Strategies

This should be used either as a sneak attack for snipers or as a way to get away from the plants. Most commonly, you'll use this in Team Vanquish to get some vanquishes, or in Herbal Assault, when you must retreat to the next objective and need extra protection. Gnome Bomb and Suburbination are also good, since plants must go to specific objectives. If you're in the barrel, they'll have to think twice of approaching. You should never run into the plants in your barrel when you're at low health, despite having damage reduced in the barrel. So overall, this ability can be used in a similar fashion to the Turbo Twister.

Against Barrel Blast, simply run away from it with something like Hyper. You can also disable it with EMPeach, or if you're using an ice variant, try and freeze it.

Balancing changes

Post Beta

  • Barrel armor damage reduction increased from 0.75 to 0.25

Graveyard Variety Pack DLC

  • Made some movement speed improvements to his barrel when unlit.

Trouble in Zombopolis: Part One DLC

  • Added the ability to cancel out of the barrel without lighting the fuse (ability still goes on cool down)

Gallery

Trivia

  • This ability may be a reference to a gameplay mechanic from Sly 2: Band of Thieves. The character Sly Cooper could hop into a barrel of TNT as a disguise and sets the fuse to blow when necessary, similarly to how Captain Deadbeard uses the barrel to sneak in and lights the fuse at will.
  • Previously, it used to have a 25% damage resistance. This was increased to 75% in the January 2016 update.
  • The last sentence of its Stickerbook description seems incomplete. It should be "Light the fuse and run towards your Plant foes and give them an explosive surprise."
  • Its name is an example of alliteration.