Armored Heal Station is an alternate ability for the Scientist's Zombie Heal Station. What makes it different is the fact it has around 13.3 times more health, double the range and it recharges faster, but heals roughly 40% slower. It takes 30 seconds to recharge. It deals 1 damage to plants near it.
The Armored Heal Station is so heavily armored, it would take the Plants an eternity to destroy. It has only one slight weakness: it is prone to self-destruction after a short while.
An Armored Heal Station has less than or equal to 2000 health.
This is more suited for aggressive Scientists, due to the higher health that this possess. If you are fighting up close, you can steadily help allies who are trying to assist you. Though, using the Cheetah Heal Station (Garden Warfare only) or the Zombie Heal Station may be better, as they heal a lot faster. The Armored Heal Station is also much bigger than the others, making it easier to stand on to avoid the Chomper's Burrow.
- There is a mistake in the description in which it will self-destruct in the same amount of time as the Zombie Heal Station does.