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Ancient Egypt - Day 32 is the 32nd level of Ancient Egypt in Plants vs. Zombies 2. It is a Save Our Seeds level. There is another more worrying objective: “Never have more than 15 plants”, though the two endangered Bonk Choys make the objective now: “Never have more than 13 plants”. When this level is finished for the first time, the player receives a money bag.

Difficulty

This level is comprised of very dangerous zombies, ranging from the Torchlight Zombie to the Mummified Gargantuar. The main problem is the space issue, due to the limited amount of plants allowed to place. The endangered Bonk Choys don't help the matter, as they decrease the limit from a measly fifteen to a tiny thirteen. The issue also means less plants to deal with the high zombie density, which can make the player lose very easily. Speaking of the Bonk Choys, they are constantly threatened by many Explorer Zombies, Torchlight Zombies, and Mummified Gargantuars, heightening the difficulty even more. Another problem is where they are located, making it easier for the zombies to overwhelm them. Sandstorms and Imp Mummies will almost always get near the Bonk Choys and sometimes right on the defensive lines, making it harder. Tomb Raiser Zombie also appears, which just adds more problems. It may not look threatening, but is a huge problem to the player's defenses. First of all, it will summon graves, and this can be dangerous, since it will provoke you from playing plants on a certain tile, most especially defensive plants. Secondly, it distracts plants by changing where their projectiles hit, plus the limited amount of offensive power the player can take with them. At different parts of the level, the zombies will appear from different angles, so it is almost impossible to group them together. Plus, default options will instantly get burned by Explorer Zombies and Torchlight Zombies, ruling that out. But arguably the worst part of the level is the final wave, which will throw Mummified Gargantuars on the lanes without the Bonk Choys. But even this will pose a big threat, because it is likely the other Mummified Gargantuars on the other two lanes are alive at that point. This disturbs attackers at the back column, and can lead the player to using many coins for Power-Ups, due to the combination of low amount of plants to defend and absence of lawn mowers. This easily distracts the player to forget about the other Mummified Gargantuars, which might already have destroyed the Bonk Choys. It is highly recommended to have at least one plant that costs zero sun, so the player's sun-producing plants will not need to produce sun just so they can plant them. The best option is a Level 6 Grave Buster, given that it aids you in four ways: it costs no sun, will destroy graves made by Tomb Raiser Zombie, it will explode once done destroying the grave, and the fact it is a single-use plant - the seed counter will go down by one and up by one after Grave Buster's presence. If the player doesn't have a Grave Buster at Level 6, alternatives to this would be Gold Bloom and Iceberg Lettuce. If the player has their front lines ready, they can dig up their sun-producing plants to make room for more, although this is not advised if the player has chosen Moonflower as their sun-producer, unless they don't use shadow plants. Area of Effect plants are also nice choices, as the player can attack many zombies with one plant, saving enough space. Power-Ups are the player's last resort option, since they cannot depend on lawn mowers.

Waves

The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Waves Non-dynamic zombies Ambush zombies Note(s)
1 Buckethead Mummy2 None
2 Conehead Mummy21 Conehead Mummy25 None
3 Flag Mummy Zombie2 Tomb Raiser Zombie21 Tomb Raiser Zombie22 Tomb Raiser Zombie24 Tomb Raiser Zombie25 Mummy Zombie2 Mummy Zombie2 Mummy Zombie2 First flag; Sandstorm!
4 Explorer Zombie22 Explorer Zombie24 Conehead Mummy2 Sandstorm!
5 Explorer Zombie21 Torchlight Zombie23 None
6 Egypt Rally Zombie2 Pharaoh Zombie22 Mummified Gargantuar2 None Second flag; 1x Plant Food available
7 None Buckethead Mummy2 Buckethead Mummy2 Buckethead Mummy2 Sandstorm!
8 Pyramid-Head Zombie24 Mummy Zombie2 Mummy Zombie2 Conehead Mummy2 Conehead Mummy2 Conehead Mummy2 Conehead Mummy2 Sandstorm!
9 Egypt Rally Zombie2 Tomb Raiser Zombie22 Tomb Raiser Zombie23 Tomb Raiser Zombie24 Tomb Raiser Zombie25 Mummified Gargantuar2 Torchlight Zombie2 None Third flag; 1x Plant Food available
10 None Mummy Zombie2 Mummy Zombie2 Buckethead Mummy2 Buckethead Mummy2 Buckethead Mummy2 Buckethead Mummy2 Sandstorm!
11 None Conehead Mummy2 Conehead Mummy2 Tomb Raiser Zombie2 Tomb Raiser Zombie2 Tomb Raiser Zombie2 Tomb Raiser Zombie2 Sandstorm!
12 Pyramid-Head Zombie2 Egypt Rally Zombie2 Mummified Gargantuar22 Mummified Gargantuar24 None Fourth flag; 1x Plant Food available
13 None Mummified Gargantuar2 Sandstorm!
14 Buckethead Mummy21 Buckethead Mummy25 Torchlight Zombie2 Torchlight Zombie2 None
15 Flag Mummy Zombie2 Mummified Gargantuar22 Mummified Gargantuar24 Mummified Gargantuar2 None Final wave


Strategies

  • First plant the Gold Bloom for extra sun, then plant a column of Twin Sunflowers on column two.
  • Kill a few zombies with Primal Potato Mine, then plant Winter Melons in the first column.
  • Plant Chard Guards and/or Primal Wall-nuts next to Bonk Choys.
  • Use Cherry Bomb and Primal Potato Mine to deal with Mummified Gargantuars.
  • If the Gargantuars come in lane 2 and 4, replace the Twin Sunflowers with Winter Melons.
  • Be careful to not have more than 15 plants at once because you will fail the objective and lose the game.
  • Note: Use instant-kills and Gold Bloom wisely.

Trivia

  • This is the first level to have 5 flags.
    • Also, this is the first Save Our Seeds level with an extra and normal objective.

Walkthrough

Plants vs

Plants vs. Zombies 2 - Ancient Egypt Day 32

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The poll was created at 21:25 on April 9, 2018, and so far 22 people voted.